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  #31  
Old 09-05-2015, 08:02 AM
myriverse myriverse is offline
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Originally Posted by Mojo24 [You must be logged in to view images. Log in or Register.]
Eh, I like playing towards max level. I powered through 1-55 on all my toons here.
Precisely the point. "...playing towards..." If you get there quick it defeats the point of it. If you like it so much, you should want it to last as long as freaking possible, because once you get there, it sucks.
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  #32  
Old 09-05-2015, 08:26 AM
kaev kaev is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
Except for that tiny inconvenient fact that EQ Live's subscription numbers continued to rise LONG after these mechanics that "killed EQ" like PoK books and instances came into being. Most P99 players either don't seem to know this or they just play dumb to suit their agenda. But contrary to popular belief around here EQ was very much alive and thriving throughout PoP and even GoD. Subscription numbers didn't start to really fall off til after OoW. The number of people that got their panties in a bunch about cats on the moon and instanced raids is hardly a drop in the bucket. You'd never know that listening to people on these forums though oddly enough :P
LOL. The classic playerbase was mostly gone before PoP. Classic EQ was indeed killed by the transformation of the game. SOE made more money off the new audience, because there were more of them, but that doesn't change the fact that classic EQ was killed off to make that money. Your population numbers don't counter anything except your implied strawman.

Also, claiming Velious is somehow part of :classic: seems highly incorrect to me. Velious clear emphasis on the high-level raid game drove off many players who had merely been made uncomfortable by Kunark, Luclin convinced those that checked back not to return.

PoP should have showed the die-hards who had not adapted to the NewOrder[tm] that they were being more than a little foolish hanging around hoping that SOE might return to the original Vision[tm]. But instead they rose up agitating mercilessly and convinced SOE to release LoY, which was not well received by the then current playbase because there just weren't enough fans of the classic Vision[tm] left to support an expansion that didn't cater explicitly to high-end raiders and their wannabe fans.

Classic EQ was mortally wounded by Velious, Luclin poisoned on the dying beast to hasten its demise, and PoP laughed at it, poured gasoline over it, set it afire, and toasted marshmallows over the merrily blazing corpse.
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  #33  
Old 09-05-2015, 08:36 AM
ClubnRed ClubnRed is offline
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Doesn't take a rocket scientist to learn this.

It takes the fun away from the game, if we were allowed to box then you'd literally see a bunch of people never socializing. And the entire server would die quick, nobody likes people who box, especially not the people who want to play the game the way it was meant to be played (like 95% of the server)
  #34  
Old 09-05-2015, 08:43 AM
ClubnRed ClubnRed is offline
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Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
LOL. The classic playerbase was mostly gone before PoP. Classic EQ was indeed killed by the transformation of the game. SOE made more money off the new audience, because there were more of them, but that doesn't change the fact that classic EQ was killed off to make that money. Your population numbers don't counter anything except your implied strawman.

Also, claiming Velious is somehow part of :classic: seems highly incorrect to me. Velious clear emphasis on the high-level raid game drove off many players who had merely been made uncomfortable by Kunark, Luclin convinced those that checked back not to return.

PoP should have showed the die-hards who had not adapted to the NewOrder[tm] that they were being more than a little foolish hanging around hoping that SOE might return to the original Vision[tm]. But instead they rose up agitating mercilessly and convinced SOE to release LoY, which was not well received by the then current playbase because there just weren't enough fans of the classic Vision[tm] left to support an expansion that didn't cater explicitly to high-end raiders and their wannabe fans.

Classic EQ was mortally wounded by Velious, Luclin poisoned on the dying beast to hasten its demise, and PoP laughed at it, poured gasoline over it, set it afire, and toasted marshmallows over the merrily blazing corpse.
Sorry to bust your bubble but.. classic Everquest is, was and STILL will always be considered up to velious. After the expac after velious landed, it was NOT considered classic because of how drastic the game changed in so many ways.
  #35  
Old 09-05-2015, 10:13 AM
Man0warr Man0warr is offline
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Quote:
Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
Except for that tiny inconvenient fact that EQ Live's subscription numbers continued to rise LONG after these mechanics that "killed EQ" like PoK books and instances came into being. Most P99 players either don't seem to know this or they just play dumb to suit their agenda. But contrary to popular belief around here EQ was very much alive and thriving throughout PoP and even GoD. Subscription numbers didn't start to really fall off til after OoW. The number of people that got their panties in a bunch about cats on the moon and instanced raids is hardly a drop in the bucket. You'd never know that listening to people on these forums though oddly enough :P
I didn't say EQ died, I said the sense of community died. When people look back fondly on Classic EQ, it's the community that they are missing that newer MMOs lack.

That includes everything that goes into it good and bad - camp stealing, EC trading, forum questing, talking to group mates, etc.
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  #36  
Old 09-05-2015, 10:35 AM
Swish Swish is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
I didn't say EQ died, I said the sense of community died. When people look back fondly on Classic EQ, it's the community that they are missing that newer MMOs lack.

That includes everything that goes into it good and bad - camp stealing, EC trading, forum questing, talking to group mates, etc.
That's amusing from someone in a guild that prides itself on a circlejerk and patting each other on the back for zerging and downing Trak in 5 seconds. Surely you guys have a great sense of community spirit, at least under your guild tag?
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  #37  
Old 09-05-2015, 10:49 AM
mr_jon3s mr_jon3s is offline
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Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Community is what actually set classic EQ apart from newer MMOs, not mechanics.

Boxing, instancing, the Bazaar, etc all pretty much killed it.
Na the game got killed because it is old. Instances helped a lot and made it so you didn't have to fight for those raid pixels, and the bazaar increased trade. I never understood the bazaar hate because people still tunnelquested in the bazaar. Planes of power was the peak. Once you hit the peak its all down hill from there.
  #38  
Old 09-05-2015, 11:39 AM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by Mojo24 [You must be logged in to view images. Log in or Register.]
I've never boxed nor had any interest in boxing, good that's out of the way.

However it seems that most p99 players hate boxers, and refuse to play on any server that allows it. I've been playing on live and had many very efficient groups with boxers. I am level 100 after one week without any legitimate PL.

Just saying for a group of people that think EQ takes so much skill, you would think p99ers would respect someone that can play 4-5 classes at once.

Furthermore, classic EQ isn't more difficult than live. Nor is it that unforgiving, its just really time consuming and tedious. Sitting at a camp for 18 hours isn't hard, zerging mobs is straightforward and leveling isn't hard. I will give credit to FTE teams though. That shits intense.

I say this because there is so much shit you have to know on live today, it makes p99 look like child's play.

<3 p99 though, I will always play here. Just leaving for awhile because of the elitist attitude that seems to have emerged with velious.
The last sentence is the tell. You gave away your game OP. You were looking for something to bitch and trifle about how we roll here.

The only part that is missing is, you forgot to say how we all live in our mom's basement.
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  #39  
Old 09-05-2015, 12:15 PM
maestrom maestrom is offline
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Quote:
Originally Posted by mr_jon3s [You must be logged in to view images. Log in or Register.]
Na the game got killed because it is old. Instances helped a lot and made it so you didn't have to fight for those raid pixels, and the bazaar increased trade. I never understood the bazaar hate because people still tunnelquested in the bazaar. Planes of power was the peak. Once you hit the peak its all down hill from there.
I've been in this debate a few times over the past few months on the live forums leading up to the completely failed launch of the shitshow that is the latest round of progression servers.

Instancing did not kill Everquest. The people that were "harmed" by instancing were either RMT, who make money off of scarcity and the ability to deny access to content to others, and trolls who get off on taking from other players but don't want to play a real PvP game like Ultima Online (at the time).

Instancing did not make the encounters easier. It did not change the amount of hitpoints targets had. It just meant that you didn't have to deal with getting griefed (as anyone who has been a few guilds behind the top in PoP will tell you, people killing triggers at 2am so your guild couldn't flag was ridiculous).

The "evidence" cited by many people who think instancing ruined the game is dubious at best. They claim that EQ subs dropped off a lot when instancing was released. This is kinda true, but it ignores a lot of other things that were going on at the time. Many mechanical updates were made to the game around the release of GoD that made it impossible to play on many older computer. Some people were faced with upgrades of hundreds of dollars or buying a whole new computer in order to continue to play. Also, many of the mechanical changes completely broke many zones. There were screen shots of my guilds main tank sitting in Fire with literally every monster in field two on him, but not able to get to him because they had fallen below the world.

There was also the launch of the WoW beta, which took many people from my guild and most of my RL friends that played EQ. This was, I think, the biggest killer to EQ. Althought WoW wouldn't launch officially for another 9 months or so, new people were being added to the beta every couple of weeks it seemed, which took a huge chunk out of EQ. It's worth noting that many of my friends cited instancing as a top 5 reason they picked WoW over EQ.

I never understood why people thought Bazaar was such a bad thing. It made trading easier. You could still negotiate with traders, i often did.
  #40  
Old 09-05-2015, 01:30 PM
Shjade Shjade is offline
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Quote:
Originally Posted by captnamazing [You must be logged in to view images. Log in or Register.]
because boxing leads 2 cancer and p99 is a very healthy community
https://www.youtube.com/watch?v=LDwFCoj-0js
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