![]() |
|
#11
|
|||
|
Oh and make sure the warrior is working on his archery. Archery is huge for initial aggro.
| ||
|
|
|||
|
#12
|
|||
|
Make sure the cleric does something to get a small amount of aggro on each mob.
I've read doing so will allow the rogue to drop to a lower level of aggro with evade (instead of just dropping a small amount below the warrior)... I dunno if it's really true or not! Note aggro from swings is based more on what damage you could have caused, not the damage you actually cause. In other words a miss does as much hate as a max damage crippling blow! | ||
|
|
|||
|
#13
|
||||
|
Quote:
| |||
|
|
||||
|
#14
|
|||
|
What would be a good bow to get? I probably only have 300 to spare after his weapons.
| ||
|
|
|||
|
#15
|
|||
|
Spectral bow rots often in traks and has dex. I do fleching and made my own bows before then. Runed oak bow is droppable from south karana, but I didn't see it for sale before I got my spectral.
| ||
|
|
|||
|
#17
|
||||
|
I'm surprised no one has mentioned that spamming Taunt is not the best use of it. What Taunt actually does (when it works) is put you 1 aggro point above the highest person on the aggro list. So, if the mob is attacking the warrior, there is no need to taunt and it is best to save it. Then, when the rogue gets aggro and fails evade, the warrior can hit taunt and hope it works.
Plus, to put it on easy mode, if the cleric merely roots the mob, and the warrior gets close to it, the mob will always attack the warrior (unless the rogue gets even closer). So, the melees should get used to watching for the green blob spell particles of Root, and when you see the message that the mob is rooted, the warrior should get close and the rogue should back up a bit.
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
Quote:
| |||
|
|
||||
|
#19
|
|||
|
If you're daring, go get a spectral bow from TT. If you want a hand, I can make you a decent bow.
| ||
|
|
|||
|
#20
|
||||
|
Quote:
| |||
|
|
||||
![]() |
|
|