Quote:
Originally Posted by tristantio
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I posted about weapon swing timers about 2 years ago:
http://www.project1999.com/forums/sh...d.php?t=136455
It sounds like what some are saying is that essentially the timer didn't pause for hybrids.
So, if you had a weapon swing pending at, say, the 6 second mark, and you were busy casting a spell, you'd lose your swing (and have to wait till the 12 second mark - assuming a 60 delay weapon).
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Didn't pause for anybody. During Velious they made the cooldown pause at 0 for hybrids who were mid-cast. Later they made it the same for all. But if you played your melee'ing hybrid the same way a bard twists his songs (i.e. stop one thing to start another) you were fine before the change.