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  #121  
Old 08-10-2015, 09:12 AM
Daldaen Daldaen is offline
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Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
So. In the Classic spirit. Besides scroll wheel, what other classic client feature would tick people off as much as spell timers, if it were removed?

H
One thing that a few of us have bug reported was DoT Damage.

DoTs shouldn't display their damage each tick until LoY/GoD. The previous responses from devs have been "wait until all spells are in, and then we will remove it".

I believe at this point all spells are in and verified to be the correct damage per tick. I think now it would be time to remove those messages for DoTing classes.

Beyond that, a list of features to remove to increase levels of classicness/immersion:
  • Scroll Wheel would be huge, players having to get used to F9 views or the classic first person view would be very immersive.
  • Chat Boxes - We shouldn't have the ability to create more than 1 chat box, the "New Chat Window" right click feature needs to be disabled somehow for this
  • Hot buttons - We shouldn't have the ability to bring up multiple pages of hotbuttons. We should be limited to a single hotbutton page with 10 hotkeys (and you can cycle between 10 different pages with SHIFT+#). Bards are the primary beneficiary of this unclassic feature. Would be nice to see it removed and see what real bards exist in a classic EQ.
  • Combat Ability Window - This shouldn't exist until GoD. Classic melee had to make hotkeys with line 1: /disc Defensive Discipline. They also had no way of telling how long was left on their discipline (in an era of tank swaps having this information readily available makes tank swaps a lot easier to time).
  • Pet Window (Alt F1) - This shouldn't exist. Players had to make special pet hotkeys and put them in their main hotbutton page and they were already limited to 10 slots on. It was very cluttered, and you needed to pick and choose what was most important for your main 10 hotkeys!
  • Cycle NPC Hotkey - This is a hotkey you can set in your EQOptions. It will cycle between 10 mobs, picking a different one each time until you've exhausted all targets and will start over. It is not classic. It trivializes CC for mezzing and rooting, and debuffing. Removing this would separate the skilled enchanters from those who just faceroll, and bring value back to Tab Targetting.
  • /Makeleader conmand - This was added past our timeline. Making groups, connecting CotH chains and such was cumbersome in classic. Removing this makes setting up CoTH chains slightly more tedious and encourages you select a good group leader to start, who will be attentive and invite players as needed.
  • Mana Display - Shouldn't see actual mana value in inventory window or any other window until LoY/GoD.
  • Item Links - client issue most likely.
  • Vendor Display - we have the updated version which lists the amount of item available, and price in the window... The classic window just was a panel of items which you had to click on individually to get price check and you wouldn't know how many were left until you bought them out.
  • Bard Buff Stacking - Anything a bard does should stack with equal or same line spells from other classes. Example: A bard using an Orb of Tishan which procs an Enchanter Tashanian spell, should stack with Enchanter's casting the same or higher tier spell. ONLY when it's a bard doing this proc. The situation is the same for clickies. A bard using a click of Ragefire Arms (8 Damage shield), should stack with Mage or Druid damage shield. --- This would make people happy, but was very classic
  #122  
Old 08-10-2015, 09:20 AM
heartbrand heartbrand is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
So. In the Classic spirit. Besides scroll wheel, what other classic client feature would tick people off as much as spell timers, if it were removed?

H
Some of these already are removed, but here's my list of annoyances:

1) No guild hub. The ability to see who is in your guild, where they are etc., is the one thing I miss more than any other function of current EQ. Keeping track of alts and anon members and what not has become impossible, and we have to rely upon GMs giving us updated lists from time to time. Hate not having it.

2) One chat box / first person only.

3) Item linking.

4) No chat channels. Annoying for raids.

Map / compass / meditate / buff timers / removing mana as a displayed number, dgaf about, that's part of the difficulty of classic EQ. It's the quality of life improvements that have no impact on actual game difficulty that piss me off when removed.
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Last edited by heartbrand; 08-10-2015 at 09:26 AM..
  #123  
Old 08-10-2015, 09:24 AM
Haynar Haynar is offline
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Pet window - been tried a few times to totally erradicate. Not sucessful.
Don't know how many hours I have chased displayed mana.
DoT damage - maybe soon.
Scroll wheel - i play first person. Would not affect me. However, so many play 3rd person now. This one may be good for recycled server.

H
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  #124  
Old 08-10-2015, 09:30 AM
heartbrand heartbrand is offline
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This to me goes back to the arbitrary distinction between classic and not classic. It took Verant until X months in to finally realize that hybrids, already underpowered, shouldn't have an xp penalty. They fixed this mistake. Does that make keeping their poor game design in place classic, or simply making the same mistake they did? Monks will become OP towards the end of Velious with the increased combat tables and avoidance, an issue not fixed until Luclin. So in the name of classic we will keep in place an OP, broken class.

No shawl 8, which was an amazing quest line with a balanced reward, because it comes out a couple of months after Luclin. Underpowered items like BoC, post sleepers items, etc.
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  #125  
Old 08-10-2015, 09:36 AM
Heavenzoutcast Heavenzoutcast is offline
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I like the idea of original everything as the new recycled server. It should stay as intended. For the most part, this server is full of twinks. Having a brand new server with the intent of keeping everything "Original" would be more appealing to me then being turned down a group because a twins with way better gear was chosen. Start fresh.
  #126  
Old 08-10-2015, 09:47 AM
Tiewon Shu Tiewon Shu is offline
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Quote:
Originally Posted by ryachart [You must be logged in to view images. Log in or Register.]
Yeah the guys who work on this passion project do a really good job. I won't complain about classic changes, but I would happily switch to a server with a similar population, similar content set, and lots of non-classic QoL features.
I'd go to 2002 if it did not allow 3 boxing. I'm only here because P99 doesn't allow 3 boxing or RMT. That said, I think p99 should ease up on the boxing rule to allow people to do money/item transactions only with their alts, as this was classic before the introduction of the shared bank in Luclin.
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  #127  
Old 08-10-2015, 09:52 AM
curtischoy curtischoy is offline
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It's amazing the amount of people that play on a classic server and bitch and moan when a change towards a more classic game is made.
  #128  
Old 08-10-2015, 10:03 AM
Swish Swish is offline
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Quote:
Originally Posted by Tiewon Shu [You must be logged in to view images. Log in or Register.]
I'd go to 2002 if it did not allow 3 boxing. I'm only here because P99 doesn't allow 3 boxing or RMT. That said, I think p99 should ease up on the boxing rule to allow people to do money/item transactions only with their alts, as this was classic before the introduction of the shared bank in Luclin.
The mentality of this post is why players shouldn't (and don't) get a say in anything.
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  #129  
Old 08-10-2015, 10:20 AM
Tiewon Shu Tiewon Shu is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
So. In the Classic spirit. Besides scroll wheel, what other classic client feature would tick people off as much as spell timers, if it were removed?

H
- Adding night blindness may, but I loved night blindness because it made ultravision/infravision something to be considered when choosing a race. It also made the spells worth while to purchase.

- Item linking

- Item stacking/selling at the vendors

- Turning Luclin graphics off the mage pets

- Turn off MQ

- Implement/Force Classic UI
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  #130  
Old 08-10-2015, 10:21 AM
Haynar Haynar is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
The mentality of this post is why players shouldn't (and don't) get a say in anything.
I cannot stand playing a single character. It sucks. I hate it.

I play on takp when I have time to play. If you have the p99 anti-boxing mentality, the you are stuck here. I tried to play on p99. I didn't make it to level 20. Was not fun.

When I do get time to play, its maybe 30 min is all. And lately its not even once a week. But I have been spending way more time doing dev work.

Takp is fun. I can 3 box or single box if I want. Development is progressing and I think Kunark is close. The people are great. And the server is not full of boxer haters.

H
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