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#91
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"move along scrubs, the raid force is here" ? go fuck yourself | |||
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#92
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Take your RnF elsewhere. | |||
Last edited by Ella`Ella; 07-31-2015 at 11:31 AM..
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#93
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I don't think I misunderstood, I just responded to a focused part of your discussion - I probably should have contextualized better. I agree that the 2 person in zone while mobs are in window rule will be ineffective, prohibitive and unnecessary come tomorrow. You are right about a party being in one area of the zone not having any impact on the progress of a raid force engaging a mob on the opposite end of the zone. There should be no consequence for this. However, I also don't think poop-socking will be as significant an issue as it was in Kunark/Classic, making the "same portion of the zone = ineligible to engage" concept antiquated. You are correct about us not know the windows yet (or if there even are windows) and there are no class restrictions (as of yet), which leads me to feel that no matter how great your overall force, Velious content is so sprawling and expansive (in both landmass and content) that it wouldn't really be practical to camp your raid force at/near a single target or even two. If it's stall we're worried about, we can just stick to the current no-stalling rule. | |||
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#94
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#95
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GM clarification is going to be in order, and there's been no responses/information by any of the powers that be to this point. I still encourage "common sense" approach. If something might be consider shady, it probably is, and if you're going to take part in it then you run the risk of raid suspension and loot deletion. | |||
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#96
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![]() I don't think ppl in wings should disqualify you from raiding in another wing but what happens when 6-12 ppl turns in to ~40 people just mold farming? Velious should just be full ffa for awhile with the exception of not being able to drag raid targets all around zones.
__________________
Pint
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#97
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__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#98
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![]() I think many of you are forgetting that most guilds aren't going to be able to clear a large portion of content either way, to be honest.
Think the Velious era should have much less GM intervention. Quote:
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#99
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Clearing the 2 entry drakes in NToV, 20 minutes to engage Aaryonar. Kill Aaryonar, 30minutes to engage your next NToV dragon. 20-30min to engage each of the next successive NToV Dragons. Break entry 2 wurms/roamers in HoT, 20 minutes to engage Dozekar. Etc. Things like the above allow guilds to earn their clears and not have to deal with people leapfrogging and sniping shit. Especially in NToV. As it stands Rampage is the only guild to have killed Aaryonar on beta, however many of the rest of the NToV dragons are weak in comparison. It's going to be shitty for them to see some random guild run past them and pull another dragon that's easier with solid loot after they cleared the gatekeeper. But using FTE rules that's exactly what's gonna happen.
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Last edited by Daldaen; 07-31-2015 at 02:57 PM..
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#100
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In addition to that, there's no learning curve for the killing mobs. While new content for P99, this is content that's 15+ years old. Everybody already knows how to kill mob X,Y,Z or can quickly search the internet for videos/information pertaining to the mobs back in the day. While killing Velious mobs is harder in that mobs hit for more, and have bigger AEs, and have more HP, and actually requires a bit of coordination instead of a zerg, the encounters themselves are not new to the player base. | |||
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