Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Velious Beta > General Beta Discussion

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-24-2015, 10:58 AM
Coffee Coffee is offline
Banned


Join Date: Jan 2015
Location: 187
Posts: 397
Default necrapolis

the zone can't handle a raid force

this issue known?
  #2  
Old 07-24-2015, 11:02 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

This bug report has no specifics.

This a known issue?

But seriously. What were you doing (engaging Zlandicar? Clearing down?). How many people were there? Was everyone de syncing? Just some people? Did the zone crash? Were you triggering lots of traps?

We have raided Zlandicar with probably 35 and had no issues with lag or desyncs.
  #3  
Old 07-24-2015, 11:11 AM
Coffee Coffee is offline
Banned


Join Date: Jan 2015
Location: 187
Posts: 397
Default

zoned in

unplayable lag and mass disconnect
  #4  
Old 07-25-2015, 06:52 PM
Speedi Speedi is offline
Fire Giant

Speedi's Avatar

Join Date: Mar 2010
Posts: 643
Default

Quote:
Originally Posted by Coffee [You must be logged in to view images. Log in or Register.]
zoned in

unplayable lag and mass disconnect
Several guildmates of mine had the same issue today. But this has been known for quite sometime. I know for the 10 months or so I been doing beta it's been like this.
  #5  
Old 07-24-2015, 11:18 AM
Colgate Colgate is offline
Banned


Join Date: Mar 2013
Posts: 6,145
Default

we tried zoning in around 45 players

around 15 of us either crashed repeatedly when trying to zone in, while those who were able to make it in were desynching and had massive latency
  #6  
Old 07-24-2015, 11:23 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

This is a new issue then. I zoned in there maybe yesterday or the day before... Those who managed to zone, did they notice the swarm beetle traps at the zone in? I've seen them there for the past week or two. It is likely they aren't despawning and their build up may be an issue.
  #7  
Old 07-28-2015, 06:21 PM
Imposter Imposter is offline
Sarnak


Join Date: Feb 2011
Posts: 231
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
This is a new issue then. I zoned in there maybe yesterday or the day before... Those who managed to zone, did they notice the swarm beetle traps at the zone in? I've seen them there for the past week or two. It is likely they aren't despawning and their build up may be an issue.
That is absolutely what is going on, and all over the entire zone.

every trap that pops out a beast is not being killed, and instead being trained away or kills the person that triggered it. none of them are despawning so the entire zone is filled with critters that aren't supposed to be there.

Please add some code to despawn triggered mob pops or this zone is going to be laggy or unplayable.
  #8  
Old 07-28-2015, 09:33 PM
Pint Pint is offline
Planar Protector

Pint's Avatar

Join Date: Jun 2010
Location: Plane of Hate
Posts: 2,046
Default

We had mentioned before in threads that the trap mobs weren't despawning and were stagnating where ever they lost aggro at. The response was that it was classic iirc? I don't remember it being the case though.
__________________
Pint
  #9  
Old 07-29-2015, 04:30 PM
Imposter Imposter is offline
Sarnak


Join Date: Feb 2011
Posts: 231
Default

Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
We had mentioned before in threads that the trap mobs weren't despawning and were stagnating where ever they lost aggro at. The response was that it was classic iirc? I don't remember it being the case though.
even if there was evidence that it was classic to stack a hundred trap mobs at the entrance of a zone, why would CSR want to deal with that shit?

I remember TMO killed a black reaver at City of Mist entrance to grief newbs. The CSR didn't like it then, just imagine the outrage everyday at DN entrance when you zone in and find 35 tiny beetles, 15 phase spiders, and 10 dracos camping your corpse.
  #10  
Old 07-24-2015, 11:25 AM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

I watched Forsaken try to kill Zland just last night, didn't seem to be any issues.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:09 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.