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  #11  
Old 07-21-2015, 08:39 PM
Snapple Snapple is offline
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Highpass guards/hhk goblins/guards/nobles

charm the rogue npc near the bank who backstabs for 300+. Can stay till 35ish
Last edited by Snapple; 07-21-2015 at 08:46 PM..
  #12  
Old 07-21-2015, 08:44 PM
Snapple Snapple is offline
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here is a non-complete list of the rogue mobs that qtip and myself have mentioned that you can charm.

a Dervish Cutthroats (L10-14) in West Commonlands and the various deserts of Ro can be rogues
an undead barkeep (L25) in Unrest is a rogue
Osargen (L22) in Highpass Keep is a rogue
an initiate familiar (L18-24) in Mistmoore will backstab if it is wearing leather pants
Some of the goblins in Solusek A (L18-30 or so, young < cinder < flame < fire < inferno) are rogues
a gypsy dancer (L25) in Mistmoore, although unfortunately they are a bit low level by the time you can get to them.
Pirates (L24-30), Pirate Cartographers (L26-29) and Pirate Destroyers (L33-36) in Firiona Vie can be rogues, and the zone is often empty.
sonic bats (L38-42) in Solusek B have a ridiculous stun proc. Make sure to keep Resist Magic up so they don't stun you!
A Spiroc Proven (L41) in Timorous Deep, although really who wants to go all the way out there?
lava guardians (L43-46) in Solusek B cast a nice 25 point damage shield on themselves.
Imp Protectors (L44-49) in Solusek B are rogues with a fire dd proc. I suggest a malo or being fairly high level though.
an abhorrent (L49) in the Plane of Hate. Ignore the whimpers of the rogues about their armor; you can kill the pet at the end.
Giz X`Tin (L50) in Kithicor is both a rogue and a monk; I have clocked him at 130 dps against General V`ghera. Sadly there are no xp mobs in the zone for a 58+.
  #13  
Old 07-24-2015, 03:08 AM
Magikarp Magikarp is offline
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since you specifically asked for kunark:

overthere
firiona vie

large, outdoor zones with pathers. the strat is hang near the walls where you wont be attacked from behind. these mobs can be beguiled, barring some exceptions which require cajoling (majority of tigers [not tigress] in OT, almost nothing in FV), which means you can stand far enough away and recast charm without being hit

in FV its drolvargs SW and W walls, there are several kinds, you'll figure out whats a good charm and what's a little too low for efficient use.. forgot the suffixes rite now
in OT its anything that moves between the FM zoneline and the outpost

tho u probably dont need to hear all that, u made it to 31. these zones are good until 46 (make sure to get an easy 45 out of the way while mobs are still blueish) then you can go to DL and run around the zone

can hang near the KC wall in DL, but will attract pk's. once you learn whose in range and you see them in zone you can make a decision whether or not to stay near KC or just go into the wilderness like a wild bedazzling gazelle. even if they track, this zone is big. still can use beguile out here on some cockatrices, yetis, but now its time to keep cajoling up as well as root for ravenous brutes and several others... cajoling-rank is when it becomes too much of a cast to avoid getting hit using it at max cast range.. but with root, the cajoling-rank mobs are now best xp. watch out for the spiders, who are rangers that snare, dot, and nuke. you can chain lv 4 mez them to interrupt them if you find yourself toe to toe. you can generally avoid them due to abundance of melee mobs... if you manage to have an empty spellgem at this point (heh good luck with that), mem blur can serve well. also beware of ravishing drolvargs. they are the highest melee in DL and can be a pain to keep a charm on at 45-50. once you get paralyzing earth at 49 you can use them as nice grinders though. stop everything and do yourself a favor and farm a gazughi ring if you dont have one here.

i also went ahead and farmed a drachnid thxyl at this point. the spiders can be killed in regular-charm fashion if you're really careful, but the 'a dread widow' itself should be fear kited with an animation. just pull it into a corner and spam 'chase the moon' once your anim in is in on it. i got a level or two just farming that item because it can be elusive... but its fun to know you're getting a good item while grinding

one thing i did not do was farm the RS for the VP key while I was leveling here. that would have been a good idea. you can free-farm it here without getting ganked by most of the folk who come in at 60 to farm it. look up the spawn point if you want that.

once you hit 51, its more than safe to go into BW giants. think you need allure for this.

very nice camp at the giant fort in bw. you'll figure it out when you get there but def need patience. if you die, try try again, and rest with the knowledge that at 54 with c2 you can pull the entire camp and will be forced to pull outside mobs to satiate your vicious solo exp lust. 51-53 you can pull them all on a good day, but you'll be medding and stuff. just dont worry, that nasty downtime will be over soon.

around 55 or 56, i say go group a bit... get those mez skills up. your choice though. you can stay at bw giants until 57 or even 58 if you like but its pretty boring. i would join a guild at this point and go where the wind blows

but at 57 or 58.. no need to let your friends slow you down! go back to chardok and solo the exit area. might get an SoS drop or two in the grind to 60. fun zone and lots to use theft of thought on

tldr: overthere, firiona vie
Last edited by Magikarp; 07-24-2015 at 03:32 AM..
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