Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: When did you decide to quit EQ live?
Ruins of Kunark 10 2.54%
Scars of Velious 12 3.05%
Shadows of Luclin 50 12.72%
The Planes of Power 60 15.27%
The Legacy of Ykesha 55 13.99%
LDoN and beyond 206 52.42%
Voters: 393. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #131  
Old 07-16-2015, 06:08 PM
LGraves LGraves is offline
Kobold

LGraves's Avatar

Join Date: Apr 2015
Posts: 125
Default

For me it was around '05. After Gates of Discord. I think my guild was just burnt out after so many years. I had to catch up to almost 6 years lost in RL and by that time it was too late.

We merged with another GMT guild around that time. (Tribunal server - Legendary/Companions) I think the game lost a lot of people then.

We tried to reform on WoW but being from the states when most of the guild was GMT it was hard to reconnect. It really sucked losing people you spent so many years with.

Fuck Wow & Fuck GoD [You must be logged in to view images. Log in or Register.]

Masrn (P99 blue)
Selveti (Tribunal)
  #132  
Old 07-16-2015, 07:11 PM
Paleman Paleman is offline
Sarnak

Paleman's Avatar

Join Date: Mar 2010
Location: Pomona CA
Posts: 268
Default

when I got to uqua. GoD was already a kick in the dick, Uqua was the death kick in the dick for me.

those fucking ghosts at launch in uqua were so god damn bad just thinking about that moment of raiding it for a day makes me want to punch baby jesus in the face.
__________________
Behind every good intention is an ego that thrives on validation
Last edited by Paleman; 07-16-2015 at 07:26 PM..
  #133  
Old 07-17-2015, 09:40 AM
sacman08 sacman08 is offline
Sarnak

sacman08's Avatar

Join Date: Jul 2013
Location: East Coast US
Posts: 260
Default

I left after Lost Dungeions came out. Playing my main as a SK, I would be LFG for hours and never get to play for exp. For some reason the attitude on the servers was basically any warrior with any type of gear is a better tank than a SK. I remember several times being kicked or demoted as the tank of a Lost Dungeon group in favor of a warrior with worse gear than me for that reason alone.
  #134  
Old 07-17-2015, 10:48 AM
Dynheart Dynheart is offline
Skeleton


Join Date: Jul 2015
Posts: 17
Default

Planes of Power. The raiding guild I was in just wasn't manned for it (35-40 members tops). What was easy in Classic, Kunark, Velious, and Luclin. All of the sudden turned into an up hill, almost impossible battle.

That and among other things. Got as bad as only 6 people logging on. I enjoyed my journey, and work to get into that guild...PoP killed it. Matter of fact, PoP killed a lot of guilds that were on the smaller end, due to the very nature of that expansion.

I made a short comeback when GoD was at it's end, and played some of the OoW expansion. Played on Maelin Starpyre. Game was worse than it was in PoP. I can't quite put my finger on it. Trash mobs quading for 280s was a luclin era decked out Paladin's worst nightmare (GoD mobs weren't much better). Unfortunately, that's where everyone was at. So I guess OoW solidified my decision to leave.

I loved Classic, Kunark, and Velious era of EQ. I liked Luclin, not loved. So I wouldn't be opposed to it being added in the future (or most of it's features). But the game fell off at PoP IMO....I so looked forward to that expansion too.... [You must be logged in to view images. Log in or Register.]
  #135  
Old 07-17-2015, 11:13 AM
Itap Itap is offline
Planar Protector

Itap's Avatar

Join Date: Apr 2012
Location: Permafrost
Posts: 1,953
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I would raid Sunday/Monday and then solo/box old raid content or level Alts during the other hours. I also ran open raids on Saturdays for the entire server to come to.

Being a Druid, charm killing remained the best leveling strategy up til 95. At 96/97, "Quint" kiting (Quadding but our new 91/92 and 96/97 AEs included 5 targets instead of 4) became better/faster exp. So I was able to get to the new level caps or new AAs via soloing (I abhor grind groups that are single pull, bullshit boring groups. Pull 10+ and let me root CC or don't invite me.)

During new expansions when there was progression/flagging to be done, typically we would do that with 4-6 real people and fill in with boxes / mercs as necessary. After everyone got flagged for raiding or the final tier of group zones those groups died off.

Really, beyond the first month or so of the expansions, you could complete all the progression you needed without much play time. It would take awhile if you were going for achievements. But as a raider you really just needed some progression, 4-5 group Augments and that's it. It was very casual. The Alts are what took forever to gear up in group gear though.
This reminds me of WoW dailies, you hated doing them but you still did them everyday [You must be logged in to view images. Log in or Register.]
__________________
Lootenant Dan <Hierophant>
  #136  
Old 07-17-2015, 11:14 AM
Leopaz Leopaz is offline
Kobold


Join Date: Oct 2013
Location: Hawaii
Posts: 101
Default exactly

Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]


This is exactly when I quit too. I pulled for a guild to finally kill those two mobs, and when they bumped me to flag another monk instead, I just quit.
  #137  
Old 07-17-2015, 02:19 PM
xhucknasty xhucknasty is offline
Scrawny Gnoll


Join Date: Aug 2013
Posts: 29
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
In Warcraft the player has to be zoomed out just so he can see all the crap on the floor in the area around him. Then, so as to accommodate the use of third person as the standard view mode, interiors are made open and airy so as to provide space for the camera to pivot without clipping through walls. Because of this, small, cramped EQ-style dungeons like Guk or Solusek's Eye can't exist in that environment. Trying to build a complex dungeon with suitably large interiors results in a place so large and sprawling that most folks can't do it in a single gameplay session--thus explaining a major portion of why we've devolved to "dungeons" being little more than a couple of rooms connected by straight hallways. I don't think they intended that to happen, but it's the law of unintended consequences at work.
I never thought about WoW's gameworld like that Danth. Insightful to say the least.
  #138  
Old 07-17-2015, 04:11 PM
pasi pasi is offline
Planar Protector

pasi's Avatar

Join Date: Apr 2011
Posts: 1,079
Default

Quit shortly in SoL. Came back before PoP.

Quit in Omens of War, which was a fantastic expansion. Played the fuck out of it, but come November 2004, WoW simply won out.

Came back at the end of whatever expansion Solteris was in. That was a terrible expansion, but the next expansion (SoF) was really good. Played that until March 2008 or so, then went back to WoW.
__________________
  #139  
Old 07-17-2015, 04:26 PM
JurisDictum JurisDictum is offline
Banned


Join Date: Apr 2013
Posts: 2,791
Default

I don't think I ever got past level 25 until PoP came out. I had family members and friends that played before then -- but I was into RTS. As I toured old content in PoP era, I really felt like I missed out on old EQ. There was a feel to it that no other game has captured.

I quit shortly before Omens so that I could play from the launch of WoW. I was right that WoW would win out. If i was older and more educated I probably wouldn't have predicted that. My logic was that Blizzard was a great company at the time, and SoE was garbage. I remember I was almost disappointed that WoW was comming out so soon -- but I never really looked back to EQ until WoW started to get very predictable (the 4th expansion or so).

I'm glad I got to experience classic EQ on this server -- or at least -- the closest anyone will get. However, it is a bit depressing having a character stay forever Velious locked IMO. It would be awesome to be able to transfer to progression severs that go to PoP and beyond.
  #140  
Old 07-17-2015, 04:39 PM
Portasaurus Portasaurus is offline
Banned


Join Date: Aug 2012
Posts: 1,477
Default

mom stopped paying for it just as i was closing in on my first stack of succulent sap from soloing cacti in overthere

yellowtexted by mom's credit card!
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:15 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.