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Old 07-14-2015, 08:51 AM
Swish Swish is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
IMO - As we are a server based on nostalgia, we should be kept to the sleeping sleeper. Make the last warder chain DT or make it require Kerafyrm die to get post awakened ST.
You trust this community not to wake it? Not sure I do.

Whatever happens I hope that classic rules are followed.
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Old 07-14-2015, 08:56 AM
Daldaen Daldaen is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
You trust this community not to wake it? Not sure I do.

Whatever happens I hope that classic rules are followed.
I think whichever Zerg guild is dominant in Velious, they will keep it. Once another guild starts contesting them, they may decide to wake it out of spite.

It's also possible, the guild's make come to an agreement to leave 1 Warder up (See Overseers of Air).

It's also possible Rogean and Nilbog elect to make it so that the Sleeper cycle doesn't trigger for a long time or that killing 4 warders just causes them to respawn as normal the next week, because of what I stated. For half of the servers, Sleeper was awoken during Luclin, several later than that.
  #3  
Old 07-14-2015, 09:04 AM
Swish Swish is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I think whichever Zerg guild is dominant in Velious, they will keep it. Once another guild starts contesting them, they may decide to wake it out of spite.
I think that's sooner rather than later.
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Old 07-14-2015, 09:18 AM
Pseudosin Pseudosin is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I think whichever Zerg guild is dominant in Velious, they will keep it. Once another guild starts contesting them, they may decide to wake it out of spite.

It's also possible, the guild's make come to an agreement to leave 1 Warder up (See Overseers of Air).

It's also possible Rogean and Nilbog elect to make it so that the Sleeper cycle doesn't trigger for a long time or that killing 4 warders just causes them to respawn as normal the next week, because of what I stated. For half of the servers, Sleeper was awoken during Luclin, several later than that.
It would be awesome if, on killing the 4th warder to spawn Kerafym, instead it DT'd the entire guild and spammed how jelly they are that another guild finally got into ST.
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