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  #101  
Old 07-14-2015, 06:42 AM
EQNoob EQNoob is offline
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Nah, not enough killing. If I want to pvp I hope onto GTA Online, and have a healthy pool of people to kill. Whether it be via my insurgent pick up with a friend or in a jet. Hell even on foot.

Most of the camps I do are out of the way and afk camps to level alts. I did my time in HS and Seb to the point that I'm set for quite awhile.
  #102  
Old 07-14-2015, 07:55 AM
Primos Primos is offline
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Originally Posted by gundumbwing [You must be logged in to view images. Log in or Register.]
I joined red after coming back to the game.

I started off blue, but I sat there after awhile wondering why I was gathering items to beat content I already knew I could beat. It's not like this game takes an extraordinary amount of skill to play. It's just very time consuming and unforgiving if you make a mistake, unlike most MMORPG of today, which is the nostalgic appeal.

At least on red it feels like I'm acquiring gear for an actual purpose. Attacking and being attacked gives me an excitement I just can't get fighting scripted mobs. The threat of losing whatever coined I earned before the encounter gives me a urgency to live at all costs, instead of just knowing there's a cleric no more then a zone away I can purchase a rez from if shit goes bad.

And I don't get where the idea that the reds community are a bunch of pvp ganking tards. Nicest people I've met on p99. There are bad apples on every server, but I barely see any on red. And so far I haven't encountered a single person come up to the spawn I'm camping and just claim it's his, trying to skew arbitrary rules to favor why he suddenly owns a camp you've been at for 4 hours. So far for me it's always been people either asking me if I'm camping said mob, then wishing me luck when I say yes. Or its people asking me for a duel for the spot, which again so far has been done fairly with both parties letting the other get to full mana/health before starting.

I have yet to hit the end game pvp, so perhaps that's different. But so far leveling to 38 has been nothing but great things.
Why should the gear you wear be a major determining factor of how well you perform in PvP? That sounds very backwards. The reason why PvP in games like Dark Age of Camelot and Darkfall is unparalleled is because your skill as a player always outweighs the gear you wear.

Try killing a naked player in Darkfall who can move and aim better than you. It doesn't matter what gear you're wearing. But at least if you beat them you know it was a true measure of your personal skill and not because of your gear. It's silly to come on Blue forums and downplay the server and its settings when your version of PvP is pretty mediocre itself.
  #103  
Old 07-14-2015, 08:11 AM
Primos Primos is offline
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Originally Posted by gundumbwing [You must be logged in to view images. Log in or Register.]
Except no one in MMORPG are running around naked. Even In DAOC gear Is a factor, or else there wouldn't be a point in leveling to acquire said gear.

Every piece of gear makes you that much more effective in combat. If I ever want to reach the pinnacle of PvP combat, I will need the gear to survive those encounters would I not? End game pvp is where it takes the most skill to pvp, correct? It's silly to act like end game gear isn't a factor in this.

Unless you want to forever pvp at the lowest and least meaningful levels, how Is wanting to experience the end game PvP, where skill matters the most, mediocre?
It looks like the 'naked' part gave you tunnel vision. Gear should never overshadow player skill in a PvP game, period. In other PvP games of value and substance you can have significantly inferior gear and still be effective if your skill level is up to par.

Let's not substitute player strategy, dexterity and acumen with an outside element like gear - because then the time you spend hoarding a camp to get a piece of gear starts to inject itself into PvP at its core. Where it doesn't belong.
  #104  
Old 07-14-2015, 08:12 AM
Primos Primos is offline
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Quote:
Originally Posted by gundumbwing [You must be logged in to view images. Log in or Register.]
Except no one in MMORPG are running around naked. Even In DAOC gear Is a factor, or else there wouldn't be a point in leveling to acquire said gear.

Every piece of gear makes you that much more effective in combat. If I ever want to reach the pinnacle of PvP combat, I will need the gear to survive those encounters would I not? End game pvp is where it takes the most skill to pvp, correct? It's silly to act like end game gear isn't a factor in this.

Unless you want to forever pvp at the lowest and least meaningful levels, how Is wanting to experience the end game PvP, where skill matters the most, mediocre?
And DAoC gear at lvl 50 is all the same across all classes. There isn't a veeshan'a peak in that game that enables you to procure game-changing gear.
  #105  
Old 07-14-2015, 08:30 AM
Barkingturtle Barkingturtle is offline
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Quote:
Originally Posted by Primos [You must be logged in to view images. Log in or Register.]
And DAoC gear at lvl 50 is all the same across all classes.
Sounds like a pretty bad RPG, to be honest. I mean, character development(through skills, levels, gear, etc) is a pillar of the genre. I wouldn't play an RPG where the characters are homogenized to such a degree. I also don't require an even playing field.

Honestly, if you hate gear imbalance so much, why wouldn't you just play Street Fighter for your PvP fix?
  #106  
Old 07-14-2015, 08:44 AM
Primos Primos is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
Sounds like a pretty bad RPG, to be honest. I mean, character development(through skills, levels, gear, etc) is a pillar of the genre. I wouldn't play an RPG where the characters are homogenized to such a degree. I also don't require an even playing field.

Honestly, if you hate gear imbalance so much, why wouldn't you just play Street Fighter for your PvP fix?
It's a very one-dimensional perspective to think that a PvP MMORPG is bad because it's devoid of boilerplate PvE components like levels, gear, etc. The game was made to be largely focused on PvP combat. By injecting gear into the mix it detracts from the 'Player' part. A player that thinks, moves, strategizes.

DAoC at its highest competitive level focused on 8 versus 8 fights and strategy. Classes, positioning, timing, etc were all non-PvE factors that could change the tide of battle. If we were to inject game-changing items/gear into gameplay then it would dilute the human element.

Anyway, done with this silly thread. I said my part.
  #107  
Old 07-14-2015, 09:10 AM
Barkingturtle Barkingturtle is offline
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Quote:
Originally Posted by Primos [You must be logged in to view images. Log in or Register.]
DAoC at its highest competitive level focused on 8 versus 8 fights and strategy. Classes, positioning, timing, etc were all non-PvE factors that could change the tide of battle. If we were to inject game-changing items/gear into gameplay then it would dilute the human element.

Anyway, done with this silly thread. I said my part.
Good move, bowing out and admitting defeat in the face of my superior logic.

Seriously though, you're not describing a more strategic experience. You're describing a game where the most important factors pursuant to victory are dexterity and latency. It's cookie-cutter shit. It's arcade shit. It's basically rock-paper-scissors. Personally, I prefer something more cerebral.
  #108  
Old 07-14-2015, 09:38 AM
Swish Swish is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
Good move, bowing out and admitting defeat in the face of my superior logic.

Seriously though, you're not describing a more strategic experience. You're describing a game where the most important factors pursuant to victory are dexterity and latency. It's cookie-cutter shit. It's arcade shit. It's basically rock-paper-scissors. Personally, I prefer something more cerebral.
This is what happens when you can't pvp... it's a keyboard war, I see both combatants are well versed here, must be blue server veterans.
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  #109  
Old 07-14-2015, 09:42 AM
Tiggles Tiggles is offline
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That promos guy is fucking dumb.
  #110  
Old 07-14-2015, 04:12 PM
Slathar Slathar is offline
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Quote:
Originally Posted by Primos [You must be logged in to view images. Log in or Register.]
It's a very one-dimensional perspective to think that a PvP MMORPG is bad because it's devoid of boilerplate PvE components like levels, gear, etc. The game was made to be largely focused on PvP combat. By injecting gear into the mix it detracts from the 'Player' part. A player that thinks, moves, strategizes.

DAoC at its highest competitive level focused on 8 versus 8 fights and strategy. Classes, positioning, timing, etc were all non-PvE factors that could change the tide of battle. If we were to inject game-changing items/gear into gameplay then it would dilute the human element.

Anyway, done with this silly thread. I said my part.
lol idiot firegiant got wrekt by red battle veterans and lords of everquest. pras red pras everquest pvp pras rogean pras Obama pras nilberg.

I DONT SEE ANYONE PLAYING D-A-FUCKING-O-C NERD

l8er firegiant

pras
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