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  #91  
Old 07-09-2015, 10:55 AM
Corpsed Corpsed is offline
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When is someone going to make a thread about bringing LDON back?
  #92  
Old 07-09-2015, 11:09 AM
Swish Swish is offline
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Quote:
Originally Posted by Corpsed [You must be logged in to view images. Log in or Register.]
When is someone going to make a thread about bringing LDON back?
If I was a developer I would totally do a LDON server, those time limit/mob clear ones particularly were great fun [You must be logged in to view images. Log in or Register.]

Is there one on the server list?
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  #93  
Old 07-09-2015, 11:41 AM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
except you're not a paying customer

it's a free, private emulator run by volunteers. the whole point from the very beginning is based around excluding luclin, that's why there's the year 1999 in the title project1999.

"well i think the server should be have luclin and be run MY way..."

is being entitled and dickish. it's kinda like showing up to a free soup kitchen and yelling at the volunteers for not serving whatever food you're in the mood for that day
Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
except you're not a paying customer

it's a free, private emulator run by volunteers. the whole point from the very beginning is based around excluding luclin, that's why there's the year 1999 in the title project1999.

"well i think the server should be have luclin and be run MY way..."

is being entitled and dickish. it's kinda like showing up to a free soup kitchen and yelling at the volunteers for not serving whatever food you're in the mood for that day
i agree. people shouldn't be able to talk about what soups they like in a soup kitchen unless it is on the menu. [You must be logged in to view images. Log in or Register.]

this is discussion on a forum expressly placed here for people to share opinions. im sure your opinion on the topic is welcome, but no one really asked what you think about others having these discussions. maybe you want to make your own thread about it? then again, that's none of my business.

imo AAs added alot of replay value and did a great job balancing classes. there are lots of examples of this being the case. unlocking AAs was also very satisfying. unfortunately, the devs claimed to have ripped out the code for AAs. no proof to back this up, but all the added crit %s, flat bonuses, higher double attacks, manaburns, etc would HAVE to cause disruptions in velious-era content. i think that some AAs could be considered/modified to make certain undesired classes more viable in a unique way.

im probably biased because i used to play a druid and they benefited nicely from SoL.
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  #94  
Old 07-09-2015, 12:17 PM
Tiewon Shu Tiewon Shu is offline
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Luclin also did bring to the table a lot of "spiritually classic" content. The "newbie" armor quests for all classes come to mind. In classic EQ, at least with Kunark, the Iksar are practically the only race with newbie armor quests. In Luclin, all races received them, the dark elf cleric armor quests comes to mind.

Likewise, Luclin also brought about the idea of craftsmen needing other craftsmen, strengthening the crafting economy. The bazaar was actually a great idea, but was implemented poorly. They should have moved the bazaar to the EC Tunnel and disabled "AFK" Trading.

You could argue that battling aliens is not classic, but aliens and sci-fi were long a part of EQ history before Luclin, Rodcet Nife anyone?

Let's also not forget how Luclin also made great enhancements to the class system like Ranged Damage for Rangers and the Beastlord class.

Luclin was not without it's bad points to, namely The Nexus which trivialized the size of the EQ world, while the avatars looked good: new combat animations sucked & all the armor looked the same, The Bazaar (see above), mounts just destroyed the balance of being a caster (sitting/medding while casting), you "needed" AA's to be remotely successful in the end game.

All in all, if the devs were to add custom content, they should really consider the above "spiritually classic" ideas Luclin brought to the table, to recap:

1. Newbie armor quests for all races/classes
2. Make rangers be rangers with ranged DPS
3. Craftsman interdependence.
4. A bazaar relocated to the EC with no AFK Trading.
5. The Beastlord Class
6. The Vashir race, but place them on Kerra Isle or a custom Island.
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  #95  
Old 07-09-2015, 12:19 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by drktmplr12 [You must be logged in to view images. Log in or Register.]
imo AAs added a lot of replay value and did a great job balancing classes. there are lots of examples of this being the case. unlocking AAs was also very satisfying.
I agree completely. What the hell else do you do once you hit 60. [You must be logged in to view images. Log in or Register.]
  #96  
Old 07-09-2015, 12:25 PM
Tiewon Shu Tiewon Shu is offline
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Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
except you're not a paying customer

it's a free, private emulator run by volunteers. the whole point from the very beginning is based around excluding luclin, that's why there's the year 1999 in the title project1999.

"well i think the server should be have luclin and be run MY way..."

is being entitled and dickish. it's kinda like showing up to a free soup kitchen and yelling at the volunteers for not serving whatever food you're in the mood for that day
By your reasoning then, Velious should not exist, nor should Kunark, as both were released and updated from 2000-2001.
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  #97  
Old 07-09-2015, 12:42 PM
Daldaen Daldaen is offline
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Luclin's AAs, Spells, Focus Effects, Wizard Critical Blasts, Bazaar, Tradeskills becoming useful, Newbie armor - And before you hate on it, look at the ORIGINAL stats on this armor before you hate it. They were really bad, but they provided meaningful quests that newbs could do in EverQUEST to gain gear while they leveled if they put together a list of the times they needed and collected/killed accordingly.

All fantastic. Luclin Spells are often overlooked. They were incredible. KEI which is a combination of C2, GoBrilliance and E combined in one buff (I believe it literally has the exact same stats as those three buffs combined)... OP on noobs but extremely convenient for raiding/level appropriate characters. Druids gained a CH-light spell to be more useful on raids. Rangers got some archery based spells for accuracy and mana regens. Clerics got group buffs, HoTs and self mana regens. Etc.

Luclin was baller. The PC models were lame.
  #98  
Old 07-09-2015, 12:43 PM
Tiewon Shu Tiewon Shu is offline
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Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
except you're not a paying customer

it's a free, private emulator run by volunteers. the whole point from the very beginning is based around excluding luclin, that's why there's the year 1999 in the title project1999...
I can't speak for the developers, but I would gather they would not run a private emulator with the notion of not having anyone play on their server. And while it may be free to play, they do have a donation link on their site, and those who invest in the project should have at least a channel to submit their ideas and opinions... like this thread. [You must be logged in to view images. Log in or Register.]


Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
...is being entitled and dickish. it's kinda like showing up to a free soup kitchen and yelling at the volunteers for not serving whatever food you're in the mood for that day
Plenty of soup kitchens out there that accommodate both meat eaters and vegetarians. [You must be logged in to view images. Log in or Register.]
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  #99  
Old 07-09-2015, 02:09 PM
TarukShmaruk TarukShmaruk is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
LUCLIN added so many great features.

AAs - Balanced out Druids, Rangers, Wizards, Mages, Necro's and Knights in raids
New Spells - Further balance (druids as main heals, what??)
Tradeskills are useful - TS in Classic-Velious are almost useful. If not for JC and Alchemy, they would be
Bazaar - Dealing with greedy resellers is the worst
Raid Mechanics - Too many people focus on Vex Thal's dumbness. The raid mechanics of the mobs in Ssra, The Deep, Akhevans Ruins, Umbral Plains, LIS... We're fantastic. Cursed Cycle, Emperor, Thoughtfiend... Shei Vinitras is probably the best fight in Luclin. Death adds to prevent zerging, death touches to prevent stalling/adding urgency, fixed spawn sets of adds with mixes of slowables intended to be offtanked and mezzables, intended to be CC'd, room based mana drain that stressed the importance of placement

Luclin confirmed 2nd best expansion behind PoP.
Nah all the Luclin content itself was horrid. Most of the zones were completely worthless - shitty loot, shitty xp, hard mobs.

Most of the raids were awful and overly long fights like the burrower.

AAs and such were good.

PoP was one of the best expansions behind kunark and velious.

Anyhow, all that being said, in another 4 years people are going to be tired of Velious and there's going to be some real demand for Luclin/whatever content. Nothing wrong with that or discussion about it.

edit: Luclin models were fucking trash. All of the original models had character to them - gnomes, dwarves, ogres, trolls, etc. The bolded races were completely ruined by their model revamp. I feel confident that every single person alive or dead that ever played an ogre/troll preferred the goofy tubby original models to the crap they came up with later.
Last edited by TarukShmaruk; 07-09-2015 at 02:14 PM..
  #100  
Old 07-09-2015, 02:40 PM
Rararboker Rararboker is offline
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Quote:
Originally Posted by Tiewon Shu [You must be logged in to view images. Log in or Register.]
I can't speak for the developers, but I would gather they would not run a private emulator with the notion of not having anyone play on their server. And while it may be free to play, they do have a donation link on their site, and those who invest in the project should have at least a channel to submit their ideas and opinions... like this thread. [You must be logged in to view images. Log in or Register.]




Plenty of soup kitchens out there that accommodate both meat eaters and vegetarians. [You must be logged in to view images. Log in or Register.]
Nilbog has actually said in the past that he would rather run a classic server with no players than make huge non classic changes. So, yeah, your first statement is off.
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