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  #1  
Old 06-29-2015, 06:59 PM
Technique Technique is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
Common sense seems to be an attribute lacking among many players around here.
Common sense would dictate that the player with the power to do majority dmg to the mob first and earn loot rights according to the game's internal, codified rules is the one who deserves the loot.

But this is r99, and external policies shaped through years of incessant whining by helpless manchildren dictate what happens here.
  #2  
Old 06-29-2015, 07:09 PM
Clark Clark is offline
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Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
Common sense would dictate that the player with the power to do majority dmg to the mob first and earn loot rights according to the game's internal, codified rules is the one who deserves the loot.

But this is r99, and external policies shaped through years of incessant whining by helpless manchildren dictate what happens here.
  #3  
Old 06-29-2015, 09:15 PM
Fael Fael is offline
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Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
Common sense would dictate that the player with the power to do majority dmg to the mob first and earn loot rights according to the game's internal, codified rules is the one who deserves the loot.
They say common sense isn't common. And you are a good example of why.

Being a wizard or a rogue doesn't earn you a preferred right to loot. The dev team realized that the codified rules have shortcomings and developed gm enforced rules to correct them.

Although I do prefer sullon zek style gaming. I played on sz. I don't pretend common sense has anything to do with my preference.
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Blue: Dolic - 60 Bard / Dolik- 60 Monk / Mazzarin - 60 Wizard / Fael 60 Necro / Kaylen - 60 Paladin
Last edited by Fael; 06-29-2015 at 09:17 PM..
  #4  
Old 06-29-2015, 09:24 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Fael [You must be logged in to view images. Log in or Register.]
They say common sense isn't common. And you are a good example of why.

Being a wizard or a rogue doesn't earn you a preferred right to loot. The dev team realized that the codified rules have shortcomings and developed gm enforced rules to correct them.

Although I do prefer sullon zek style gaming. I played on sz. I don't pretend common sense has anything to do with my preference.
But who cares really? if 2 wizards want to suddenly leave a group and nuke the fuck out of a mob so they can loot that body once, so what?

Theyve just been shit listed from that group and their rep takes a hit. Soon enough if they keep doing that theyre gonna find it hard to get a group and starting to get on peoples KOS list. Even if they KS a manastone, its a pvp server, there will be plenty of opportunities to get back at them and refuse them a place in your group.

I dont see how GMs should in any way be involved in this? Its not like you can easily change your name and do the same thing over and over without consequences.
  #5  
Old 06-29-2015, 11:55 PM
Fael Fael is offline
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Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Its not like you can easily change your name and do the same thing over and over without consequences.
hmmmm.
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Red: Fael - 60 Monk / Slogre - 60 Sham / Dolic - 57 Bard / Dolik - 47 Rogue

Blue: Dolic - 60 Bard / Dolik- 60 Monk / Mazzarin - 60 Wizard / Fael 60 Necro / Kaylen - 60 Paladin
  #6  
Old 06-29-2015, 10:00 PM
Technique Technique is offline
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Originally Posted by Fael [You must be logged in to view images. Log in or Register.]
Being a wizard or a rogue doesn't earn you a preferred right to loot. The dev team realized that the codified rules have shortcomings and developed gm enforced rules to correct them.
If the game itself allows—nay, stipulates—an action, yet a decree outside the game forbids it under special circumstances, then the issue hasn't been corrected, only confounded.

The PvP level limit already restrains interactions between players of different levels. To extend that protection to world resources such as mobs is bordering on instancing content.
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