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#31
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Hell most of us didn't often sit down to regen hp without rabies on live. 20 hp / minute was pretty much too pathetic to bother with after about level four when you couldn't take six steps in a good race newbie/lowbie zone without tripping over 5 druids, 3 rangers, a cleric and a paladin. Most players just kept looking for a cure disease until they found one or they were killed. Keep in mind that it was quite a few months past release before it was well established that Flame Lick actually did 3 hp/tick, many players remained convinced for a very long time that it did zero or one per tick. Half the mystery of low level spell mechanics in the months after release on live was due to server lag & display latency. | |||
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#32
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people believed it stopped regen. but it didnt. the dot just removed the 1hp/tick they would have been getting it without rabies
same goes for disease cloud. remember back then there was no text to say how much damage your dots were doing so 1hp/tick dot looked like it was stopping regen | ||
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#33
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#34
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http://www.project1999.com/forums/sh...hlight=Display Ohhhhh how good will the game be when the mega OP solo classes who use DoTs actually have to remember how much longer is on their DoT by feel.
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#35
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Quote Reply #May 14 2003 at 12:04 PMRating: Decent Dargadin Sage ** 950 posts Disease lasts three times as long as poison based DoTs. They actually do MORE damage overall, and cost less mana per pt damage. Also, they stop MoB regeneration. ____________________________ ______________________________________ Dargadin, Barbarian Shaman of the 61st Season http://www.magelo.com/eq_view_profile.html?num=494767 Lost Fires Ayonae Ro Server ====================== RE: Why? Quote Reply #Jun 16 2003 at 4:37 AMRating: Default Phluxor 3 posts Also, keep in mind....your stoping the regen of the Mob and if the fight lasts 5-10 mins it is doing more damage by stoping regen than it is with it's Dps =) ____________________________ /afk looking up info on Allakhazam's site /snort ========================= RE: Why? Quote Reply #Oct 16 2003 at 3:31 PMRating: Default Taeldien * 101 posts You brought up a very good point about this spell and other disease based spells. If you ever have to fight Cazel in Oasis, you will LOVE this spell because he will not be able to regen with it on him.. and trust me.. he HAS to have his regen stopped because it is incredibly fast. I was unable to solo him with my wizard (and yes he does summon but not rapidly), because even though I was nuking the l;jlkj out of him (over 3k dmg a nuke - SCF3) he would regen what I was nuking him for just about. I was quickly running out of mana while he was almost staying even in regen with my nukes... What a BEAST! :-) If a necro would have but cast one plague dot on him, I would have owned him with np.. I think if anyone could solo him, it would be a necro or SK. Fear+ Disease DoT. ____________________________ Taeldien Pigstiker 65th Season Deceiver Doomfir Fromire 65nd Season Necromancer The Nameless Server Disease dots should stop NPC regen. There is evidence if you look. http://everquest.allakhazam.com/db/spell.html?spell=32 One guy in the entire thread says otherwise... | |||
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Last edited by ergo; 06-25-2015 at 09:51 PM..
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#36
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#38
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played a necro on live, helped my guildies with Cazel quite a few times, reason they wanted a necro or shaman is to disease DOT him so his regeneration isn't so insane.
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#39
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#40
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Cazel is bugged or disease dot is not stopping his uber regen.
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