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  #31  
Old 06-25-2015, 05:43 PM
kaev kaev is offline
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Originally Posted by ergo [You must be logged in to view images. Log in or Register.]
Rabies always - even on live - stopped hp regen.
I am 100% certain that Rabies stopped standing hp regen for low level non-troll player characters, a 1 hp/tick DoT will do that to you. I cannot recollect whether I ever sat down to regen HP with rabies on a character on live and I didn't play any troll characters back then, so I cannot speak directly to either of those but I am doubtful. Again, I heard the claim, but I never saw it proven.

Hell most of us didn't often sit down to regen hp without rabies on live. 20 hp / minute was pretty much too pathetic to bother with after about level four when you couldn't take six steps in a good race newbie/lowbie zone without tripping over 5 druids, 3 rangers, a cleric and a paladin. Most players just kept looking for a cure disease until they found one or they were killed.

Keep in mind that it was quite a few months past release before it was well established that Flame Lick actually did 3 hp/tick, many players remained convinced for a very long time that it did zero or one per tick. Half the mystery of low level spell mechanics in the months after release on live was due to server lag & display latency.
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  #32  
Old 06-25-2015, 05:57 PM
Kender Kender is offline
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people believed it stopped regen. but it didnt. the dot just removed the 1hp/tick they would have been getting it without rabies

same goes for disease cloud. remember back then there was no text to say how much damage your dots were doing so 1hp/tick dot looked like it was stopping regen
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  #33  
Old 06-25-2015, 06:26 PM
Ele Ele is offline
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Originally Posted by Kender [You must be logged in to view images. Log in or Register.]
people believed it stopped regen. but it didnt. the dot just removed the 1hp/tick they would have been getting it without rabies

same goes for disease cloud. remember back then there was no text to say how much damage your dots were doing so 1hp/tick dot looked like it was stopping regen
Simpler times. [You must be logged in to view images. Log in or Register.]
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  #34  
Old 06-25-2015, 06:59 PM
Daldaen Daldaen is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Simpler times. [You must be logged in to view images. Log in or Register.]
This. I'm so excited to bump this post once Velious spells are in:

http://www.project1999.com/forums/sh...hlight=Display

Ohhhhh how good will the game be when the mega OP solo classes who use DoTs actually have to remember how much longer is on their DoT by feel.
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  #35  
Old 06-25-2015, 09:40 PM
ergo ergo is offline
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Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
There is for sure no evidence that disease dots killed hp regen. If anything it could have done, is negate sitting regen for players. Its possible it kills player regen. We can investigate and nerf players if enough evidence is found.

Cazel is not being changed.

Player Regen != NPC Regen. Not a valid comparison.

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#May 14 2003 at 12:04 PMRating: Decent

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Disease lasts three times as long as poison based DoTs. They actually do MORE damage overall, and cost less mana per pt damage.

Also, they stop MoB regeneration.
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RE: Why?
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#Jun 16 2003 at 4:37 AMRating: Default

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Also, keep in mind....your stoping the regen of the Mob and if the fight lasts 5-10 mins it is doing more damage by stoping regen than it is with it's Dps =)
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RE: Why?
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#Oct 16 2003 at 3:31 PMRating: Default

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You brought up a very good point about this spell and other disease based spells. If you ever have to fight Cazel in Oasis, you will LOVE this spell because he will not be able to regen with it on him.. and trust me.. he HAS to have his regen stopped because it is incredibly fast.

I was unable to solo him with my wizard (and yes he does summon but not rapidly), because even though I was nuking the l;jlkj out of him (over 3k dmg a nuke - SCF3) he would regen what I was nuking him for just about. I was quickly running out of mana while he was almost staying even in regen with my nukes... What a BEAST! :-) If a necro would have but cast one plague dot on him, I would have owned him with np.. I think if anyone could solo him, it would be a necro or SK. Fear+ Disease DoT.
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Disease dots should stop NPC regen. There is evidence if you look.

http://everquest.allakhazam.com/db/spell.html?spell=32

One guy in the entire thread says otherwise...
Last edited by ergo; 06-25-2015 at 09:51 PM..
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  #36  
Old 06-25-2015, 10:01 PM
ergo ergo is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
This. I'm so excited to bump this post once Velious spells are in:

http://www.project1999.com/forums/sh...hlight=Display

Ohhhhh how good will the game be when the mega OP solo classes who use DoTs actually have to remember how much longer is on their DoT by feel.
Log parcer /noproblemfound.
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  #37  
Old 06-26-2015, 04:30 PM
-Catherin- -Catherin- is offline
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Any enchanter worth their salt can solo Cazel anyways by the time they are able to start working on epic [You must be logged in to view images. Log in or Register.]
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  #38  
Old 06-28-2015, 10:29 PM
kalderon kalderon is offline
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played a necro on live, helped my guildies with Cazel quite a few times, reason they wanted a necro or shaman is to disease DOT him so his regeneration isn't so insane.
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  #39  
Old 06-28-2015, 10:42 PM
ergo ergo is offline
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Quote:
Originally Posted by kalderon [You must be logged in to view images. Log in or Register.]
played a necro on live, helped my guildies with Cazel quite a few times, reason they wanted a necro or shaman is to disease DOT him so his regeneration isn't so insane.
I soloed him often and gave away the silver leaf looking item to enchanters...shrug...
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  #40  
Old 02-28-2017, 05:55 PM
Ricky Bobby Ricky Bobby is offline
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Cazel is bugged or disease dot is not stopping his uber regen.
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