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#51
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I wouldn't mind the /auto fire, i've already made that clear, but if you bind the ranged hotkey to a button then spamming that button acts the same. However, getting haste working correctly should be something that after 4 years of kunark being out got fixed.
Can we get some info on how this is coming along please? Can we expect a fix when velious released? | ||
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#52
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Really while its nice this bug was found it really doesnt make a large difference in the end of things. Archery STILL isnt going to viable vs melee unless you are using trueshot. And to answer original OP. You can have all those things and archery still wont come close to melee. Respectable? maybe but optimal? Never
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#53
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Thulack
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"The joy of nostalgia comes from whacking mobs, then running like a little girl when I'm about to die"
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#54
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Worn + spell + quiver haste still shouldn't be able to exceed 100% as far as I know, so 3 seconds would be the minimum with a Windstriker without overhaste.
Still, this is a big deal. | ||
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#55
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Last edited by Thulack; 06-20-2015 at 06:36 PM..
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#56
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#57
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#58
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#59
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Last edited by Thulack; 06-21-2015 at 10:49 AM..
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#60
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