Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 06-20-2015, 10:51 AM
mystang89 mystang89 is offline
Kobold


Join Date: May 2015
Posts: 123
Default

I wouldn't mind the /auto fire, i've already made that clear, but if you bind the ranged hotkey to a button then spamming that button acts the same. However, getting haste working correctly should be something that after 4 years of kunark being out got fixed.

Can we get some info on how this is coming along please? Can we expect a fix when velious released?
  #52  
Old 06-20-2015, 11:27 AM
Thulack Thulack is offline
Planar Protector

Thulack's Avatar

Join Date: Sep 2011
Location: In my living room.
Posts: 4,296
Default

Really while its nice this bug was found it really doesnt make a large difference in the end of things. Archery STILL isnt going to viable vs melee unless you are using trueshot. And to answer original OP. You can have all those things and archery still wont come close to melee. Respectable? maybe but optimal? Never
__________________
  #53  
Old 06-20-2015, 11:45 AM
eqgmrdbz eqgmrdbz is offline
Kobold

eqgmrdbz's Avatar

Join Date: Jul 2013
Location: San Antonio, TX
Posts: 160
Default

Thulack
Quote:
Really while its nice this bug was found it really doesnt make a large difference in the end of things. Archery STILL isnt going to viable vs melee unless you are using trueshot. And to answer original OP. You can have all those things and archery still wont come close to melee. Respectable? maybe but optimal? Never
What the hell are you talking about, Cecily already showed with 50% haste, her Windstriker went from 6 to 4 sec delay between shots, add 40% worn haste and Quiver haste, and it could go down to 2 seconds. I already said Archery was never going to be like AA's, but that doesnt mean we cant get it to respectable levels. Lets say average dmg of 100, you will be doing 1000dmg a minute the way things are now, but if this gets fixed and after Velious launch the damage would be 3000, that's a hell of an improvement.
__________________
"The joy of nostalgia comes from whacking mobs, then running like a little girl when I'm about to die"

  #54  
Old 06-20-2015, 02:55 PM
Ciroco Ciroco is offline
Sarnak


Join Date: Apr 2013
Posts: 366
Default

Worn + spell + quiver haste still shouldn't be able to exceed 100% as far as I know, so 3 seconds would be the minimum with a Windstriker without overhaste.

Still, this is a big deal.
  #55  
Old 06-20-2015, 06:32 PM
Thulack Thulack is offline
Planar Protector

Thulack's Avatar

Join Date: Sep 2011
Location: In my living room.
Posts: 4,296
Default

Quote:
Originally Posted by eqgmrdbz [You must be logged in to view images. Log in or Register.]
Thulack

What the hell are you talking about, Cecily already showed with 50% haste, her Windstriker went from 6 to 4 sec delay between shots, add 40% worn haste and Quiver haste, and it could go down to 2 seconds. I already said Archery was never going to be like AA's, but that doesnt mean we cant get it to respectable levels. Lets say average dmg of 100, you will be doing 1000dmg a minute the way things are now, but if this gets fixed and after Velious launch the damage would be 3000, that's a hell of an improvement.
You asked if it would be respectable. I said yes. But you still arent going to use it over melee when melee is a option. If you are using archery when meleeing is a option you are just being a bad ranger. ONLY exception to this is with Trueshot running(come velious). If your only option is archery then do what you must but its never going to come close to matching melee which is what you originally asked.
__________________
Last edited by Thulack; 06-20-2015 at 06:36 PM..
  #56  
Old 06-20-2015, 07:48 PM
mystang89 mystang89 is offline
Kobold


Join Date: May 2015
Posts: 123
Default

Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
You asked if it would be respectable. I said yes. But you still arent going to use it over melee when melee is a option. If you are using archery when meleeing is a option you are just being a bad ranger. ONLY exception to this is with Trueshot running(come velious). If your only option is archery then do what you must but its never going to come close to matching melee which is what you originally asked.
Or you're just playing another aspect of the class the way you want to play it, not the way others want you too.
  #57  
Old 06-20-2015, 09:27 PM
Thulack Thulack is offline
Planar Protector

Thulack's Avatar

Join Date: Sep 2011
Location: In my living room.
Posts: 4,296
Default

Quote:
Originally Posted by mystang89 [You must be logged in to view images. Log in or Register.]
Or you're just playing another aspect of the class the way you want to play it, not the way others want you too.
If 40+ other people are using their time to accomplish something damn right i'm going to use the optimal way to play a toon and not waste 40 peoples time.
__________________
  #58  
Old 06-21-2015, 09:10 AM
ghost182 ghost182 is offline
Sarnak

ghost182's Avatar

Join Date: Dec 2013
Posts: 290
Default

Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
If 40+ other people are using their time to accomplish something damn right i'm going to use the optimal way to play a toon and not waste 40 peoples time.
sorry but do you really feel that if the wopping 2-3 rangers on a raid decided they wanted to hang back, use archery, squeeze some nukes in, and patch heal greater heals around it would change the outcome of any raid? i highly doubt that.
  #59  
Old 06-21-2015, 10:46 AM
Thulack Thulack is offline
Planar Protector

Thulack's Avatar

Join Date: Sep 2011
Location: In my living room.
Posts: 4,296
Default

Quote:
Originally Posted by ghost182 [You must be logged in to view images. Log in or Register.]
sorry but do you really feel that if the wopping 2-3 rangers on a raid decided they wanted to hang back, use archery, squeeze some nukes in, and patch heal greater heals around it would change the outcome of any raid? i highly doubt that.
Tell that to the guild after you wipe to something at under 5%. You got 3 rangers man and your going to waste your time using archery? If you really want to be a archer ranger to play on project 2002 where you will actually have aa's and good dmg from archery. Up til Luclin Archery for a ranger is VERY situational and of not much use compared to melee in most instances.
__________________
Last edited by Thulack; 06-21-2015 at 10:49 AM..
  #60  
Old 06-21-2015, 12:27 PM
ghost182 ghost182 is offline
Sarnak

ghost182's Avatar

Join Date: Dec 2013
Posts: 290
Default

Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
Tell that to the guild after you wipe to something at under 5%. You got 3 rangers man and your going to waste your time using archery? If you really want to be a archer ranger to play on project 2002 where you will actually have aa's and good dmg from archery. Up til Luclin Archery for a ranger is VERY situational and of not much use compared to melee in most instances.
then every ranger should re roll to rogue to best optimize melee dps if that's the end all goal, no?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:19 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.