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#13
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#14
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#15
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Thanks for break down gents...i can see your points. I do kinda like the lack of communication in hots tbh...learning curve in dota was brutal...i knew i sucked....i didnt need asshats telling me ever 3 seconds lol.
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Bob the Broker
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#16
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#17
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LoL is the casual version of dota
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#19
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league is also more successful because it's easier and more casual, plus it came out before dota 2 and kiddies have already spent hundreds of dollars on champions to move away from it. | |||
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#20
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LoL doesn't allow the Denying of creeps, which makes the laning phase ultra boring, and for me that's what killed the game. I can see how it is so successful though, they are basically the WoW of moba.
The community is terrible in any moba, and more often than not a game is decided by who has the bigger noobs on the team. It get's very frustrating because usually the outcome of a game is very clear after the first few fights, and the snowball effect (doubled because of levels AND equipment both making you stronger) makes it even harder for people to make up the lost ground, especially for unskilled players. Learning curves are super steep, and it is very hard to learn the game when you are constantly being flamed by everyone. This happens in every moba, and not just specific ones. Bottom line is, after a while MOBA games just feel like a roll of the dice, unless you play with a fixed team, in which case you will be facing high level basement dwellers which also doesn't make the game much more entertaining, unfortunately Oh my personal rating is: Dota2 > Heroes of Newerth > Smite > Heroes of the Storm > LoL > Infinite Crisis > WC3 Dota Mod | ||
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Last edited by apio; 06-11-2015 at 03:04 PM..
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