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  #21  
Old 06-09-2015, 01:01 AM
Grimjaw Grimjaw is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
This old post





there u go. /threadskies, looks like it starts counting recast at the time of cast
nice find. according to that thread SoL never got resisted


oh and by the way... from your same proof thread:

http://www.graffe.com/forums/showthr...l=1#post131974

Quote:
evantine, Lure of Ice changes pvp slightly I have heard.

SoL when they try to heal.

edit: oh, btw I was fighting a 52+ Wizard yesterday (I was 50) and we were both using SoL to interrupt each other's heavier nukes.. and SoL interrupted our nukes everytime. Great spell, so far in my Zek wizard's career it's perma memmed. I'd drop snare for Draught of Fire, and Ice Comet for Lure of Ice. SoL is just too useful.

oh and btw, you can't use flux staff to chain SoL faster.

my theory now is that this whole "spell recast time not yet met" mechanic was added around luclin 2001.

the post you quoted was from December 18th, 2001, right after Luclin launch

prove me wrong by showing "spell recast time not yet met" existed earlier. strange how it never existed in logs before then,
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  #22  
Old 06-09-2015, 01:36 AM
Grimjaw Grimjaw is offline
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aaaaand boom goes the dynamite:

http://www.eqclerics.org/forums/showthread.php?t=13927
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01-14-2003, 05:50 AM #1
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All spells now have a min recast time of 2.2 seconds?
http://lucy.fnord.net/newspells.html...ate=2003-01-14 02:25:32

Changes on the test server this morning... from a cursory glance, it looks like any spell with a recast time of less then 2.2 seconds has been changed to Recast=2.2sec.

And yes, that includes Remedy... and CH...
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  #23  
Old 06-09-2015, 01:38 AM
Grimjaw Grimjaw is offline
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so ya, i was on the right track. Aparently in classic A LOT of spells had Instant (zero) recast. example: all of clerics heals

that allowed instant recast with clickies. because the only thing holding them back was the GCD.



so lets worry about getting classic mechanics back such as "Recast: Instant / 0" (and not every spell having a minimum recast time of 2.2)

And THEN we can talk about chain casting spells with clickies...


(and in the meantime fix gem slot 1 so clickies wont circumvent 5 minute recast timers)
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  #24  
Old 06-09-2015, 06:19 AM
Nirgon Nirgon is offline
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think its 2.5
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  #25  
Old 06-09-2015, 08:06 AM
Daldaen Daldaen is offline
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It was 2 (I guess 2.2 but with latency you didn't notice the .2). GoD increased GCD to 2.5
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  #26  
Old 06-09-2015, 08:58 AM
Technique Technique is offline
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Quote:
Originally Posted by Grimjaw [You must be logged in to view images. Log in or Register.]
got a link to the sontalak video?
https://youtu.be/9opZFThy95w?t=18s
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Originally Posted by Grimjaw [You must be logged in to view images. Log in or Register.]
so lets worry about getting classic mechanics back such as "Recast: Instant / 0" (and not every spell having a minimum recast time of 2.2)
I think you're confusing recast and recovery time. They're seperate values, both of which existed during Classic and are working properly here on p99. The recovery time of the last spell cast determines the duration of the "GCD".

Recovery time for most spells is 2.25s, but for some it's longer. For example, Supernova (L49 wiz pbae) has a recovery time of 6s and a recast of 12s. Casting it will grey out all your spell gems for 6s. Using an instant clicky should reset the recovery time on all memmed spells allowing you to cast any of them immediately (assuming they don't have individual recast times).

The inaccuracy on p99 is that doing this doesn't reset the recovery time of the last spell cast unless it's in the 1st slot. Notice in the sontalak video @2:27 that the cleric clicks his jboots and it resets recovery time on all spells, even the heal spell he just cast, while the 8th gem (Divine Aura/Barrier) remains greyed out because it's on recast.
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Originally Posted by Grimjaw [You must be logged in to view images. Log in or Register.]
(and in the meantime fix gem slot 1 so clickies wont circumvent 5 minute recast timers)
They don't. At best you're able to shave the casting time of the spell off its recast time because you can begin casting it before the recast time is up.
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  #27  
Old 06-09-2015, 10:00 AM
Erati Erati is offline
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Quote:
Originally Posted by Grimjaw [You must be logged in to view images. Log in or Register.]

(and in the meantime fix gem slot 1 so clickies wont circumvent 5 minute recast timers)
this doesnt happen now - im confused

unless you mean 'graphically' circumventing bc if you put Harvest in slot one and use a clickie - the gem will refresh but the spell will NOT be able to be used instantly

Tech above me hit the ball out of the park - video evidence clearly shows all gems behaving like the 1st spell slot does here and he explained how the mechanic works

its confusing ill admit esp if you dont realize what is happening and would def appear bugged on our server when spells like Harvest or DA pop up instantly in the first spell slot after a clicky - but those are graphical errors not the spell being ready to cast
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  #28  
Old 06-09-2015, 10:14 AM
Daldaen Daldaen is offline
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Yea it would be nice if that graphical bug, like the LoH/HT one were fixed, so you know when your long reuse abilities are active.
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  #29  
Old 06-09-2015, 10:17 AM
Erati Erati is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
like the LoH/HT one were fixed, so you know when your long reuse abilities are active.
omg if they could fix this and the LoH/HT crap amazing....

playing a paladin since 2010 - LoH bug has annoyed me so many times
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  #30  
Old 06-09-2015, 02:05 PM
Grimjaw Grimjaw is offline
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Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
Recovery time for most spells is 2.25s
not classic. see my link regarding 2003 patch giving all spells a minimum 2.2 sec recast time when prior to that a lot of spells had zero recast time

i'll stick to using the terms "global cooldown (Recovery?)" and "recast".

Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
For example, Supernova (L49 wiz pbae) has a recovery time of 6s and a recast of 12s. Casting it will grey out all your spell gems for 6s. Using an instant clicky should reset the recovery time on all memmed spells allowing you to cast any of them immediately (assuming they don't have individual recast times).
Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
The inaccuracy on p99 is that doing this doesn't reset the recovery time of the last spell cast unless it's in the 1st slot.
first you say supernova should be greyed out 12 seconds regardless of clickies, then you go on to say that gem slot 1 is working as intended by popping it up???

the problem is gem slot 1 ignores "recast time of 12s" and pops it out anyways

Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
that the cleric clicks his jboots and it resets recovery time on all spells, even the heal spell he just cast, while the 8th gem (Divine Aura/Barrier) remains greyed out because it's on recast.
again, under classic mechanics cleric heals had instant recast time. the only thing holding it back should be the global cooldown (recovery?).

Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
They don't. At best you're able to shave the casting time of the spell off its recast time because you can begin casting it before the recast time is up.
regardless, not classic. therefore gem slot 1 is bugged, and the rest are working fine.


just need to get back on point - removing recast times for spells that didn't have it before the 2003 patch. that would fix nirgons initial complaint.

also gem slot 1 is bugged because a clicky will pop any gem even if its 5 minute recast..
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