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#11
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I have the same issue and so far compatibility mode hasnt done squat, its really annoying, makes the game unplayable. Btw my vid card is an ATI 4500 and just got out of the box a few weeks ago
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#12
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I also cannot run in any compatibility mode -earlier- than win2000, it gives:
Windows - Application Error The instruction at 0x770ae23ed referenced memory at 0x00bfb374. The memory could not be read. Doing win2000 compatibility + disabling visual themes/composition (Aero) didn't solve the graphical problem.
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Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers> | ||
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#13
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Anyone have this problem on a non-ati card? Could be something related to ATI drivers and old DX games?
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Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers> | ||
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#14
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Mine happened on an ATI card, and sometimes I get the pixelation but only in the character selection screen. As soon as I log in it looks normal. At this point I have no idea why it does what it does but it never did this on my NVidia integrated card. You could try to update your drivers if you haven't but I'm not guaranteeing anything.
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Bellog - Troll Shaman | ||
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#15
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I get that same pixelation effect. I eliminate it by turning skies off.
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#16
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I am on windows 7 and a 5850 and have 0 issues. No special settings.
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#17
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Quote:
Going to miss the sky. On a sidenote, for me (dell studio xps 16, core 2 duo, win 7 64 bit) I was only able to fix the "slow motion" problem with msconfig -> Boot -> Advanced -> Number of Processors = 1. The set affinity didn't do anything.
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Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers> | |||
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#18
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glad it worked for you too....maybe some "techie" person can attempt to explain why it does that and if there may be another solution...I'd like to have the skies back as well
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#19
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I had the exact same problem on an ATI card, and a Dell Studio 16. I did not have the slow-mo problem, but the graphics corruption showed up after the first couple of times of playing.
Updating drivers did not help, using old drivers did not help, updating directx did not help. Switching off complex skys DID help. As a side note, I usually run in windowed mode, and I'm able to run with simple / complex skies on using the following method: 1.) Enter game, see corruption 2.) Maximize game into full screen, turn skies OFF 3.) Go back to windowed mode, turn skies ON If I follow that procedure, everything seems to work fine. I usually have to repeat this when I zone into specific zones. It shows up a lot in Butcher, never in gfay (I assume because the damn sky doesn't show), sometimes in qeynos hills, never in qeynos city. I think the issue arrises because it's a mobility graphics chipset, which shares memory with the main system, as well as borrows processing from the main system. Corruption in the graphics are a result of that sharing. | ||
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#20
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Thanks I have a laptop with a built in ATI card. Turning off the sky fixes the jaggy render.
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