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the bee hive is actually pretty safe from wanderers. there is a static 3-spawn there plus 1 bee which wanders right past it. there are quite a few up on the hill just beyond it for pulling, as well. this is one of the few places in the zone where you're pretty safe from casters.
the ruins by the slixin crater and the northwest crater have skeletons that are blue until 60, but all sorts of mobs run straight through the ruin walls. fighting right on top of slixin is reasonable - only 1 wandering bee flies on top of him, and the rest are very close by within that crater. the giant fort ramp is safe from wanderers. good place to pull stuff from the surrounding area (and, obviously, giants if no one else is there) the sarnak fortress has some pretty good camp areas as well, as long as you don't mind taking on the shaman casters. you can post up right at the chardok entrance and zone in if things get hairy. wurms are kind of a wildcard - their levels range from 38 to 50. generally, the further north you are in the zone, the buffer the mob (applies to all mobs in BW). also, note that only about 20% of the gullerbacks actually summon. the rest are 49-50, and are worth killing in a duo. good exp, always drop the shoulder piece. | ||
Last edited by indiscriminate_hater; 06-01-2015 at 07:58 PM..
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