#221
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#222
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It worked on blue, not that it made it any better.
__________________
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue | ||
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#223
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#224
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"I'm sorry I was wrong on the internet, Jeremy."
__________________
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue | ||
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#225
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Quote:
I'm all for a classic server, up to the point it makes the game worse. Saying you intentionally want to make the game shittier to preserve some notion of classic despite the fact we have a plethora of non classic mechanics is getting old. | |||
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#226
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LITE IS GOING INSANE
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#227
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They left the warrior taunt bug in purposely for 8 months because that shit was classic. Sadism in the name of classic has always been the M.O. here.
__________________
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue | ||
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#228
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Quote:
The goal is to make the game FEEL like classic everquest, not lawyerdoctor the rules to find exploits. And no nameplates is an exploit it causes mass confusion in pvp that was not intended for an atheistic item, that was made to be an unlimited illusion potion for classes that had no access to it.
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#229
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No reason to try to give reason why it should be changed or shouldnt be. Everyone tosses "classic" and "broken" around which ever suits them best at the moment.
Lite and azrael honestly were the main guild to use the AON army strat but now that it does not suit him..... Lite needs to just come out and say " Empire using AON army hurts guilds chances" I personally like to see aons have name plates only because it will make following people easier, how ever if I was the soul decider on this issue I would have no names because GG gets more flustered by no Name aons than Empire does | ||
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#230
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Quote:
I bugreported Wizard unlimited range AoE's when I mained a wizard I bugreported Highsun when I mained a bard I bugreported Malosini landing on high MR targets when I was playing a Shaman. Personally I would love nothing more than no nameplates when I play a necro, and being surrounded by 200 other skelly's would allow me to blend in and cause mass devastation. Especially in ntov on a class with 2 DA's feign death, knowledge of the zone, and max dragon faction. I'm used to fighting 200 man guilds and wiping them in velious it's something I did daily. I know exactly where i can go in that zone with faction and where I have to DA and feign to get by. But it gives PvP an artificial feel, isn't whats best for the server, and isn't whats best for skill based pvp.
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