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  #21  
Old 05-08-2015, 03:36 PM
Champion_Standing Champion_Standing is offline
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Originally Posted by Wabic [You must be logged in to view images. Log in or Register.]
One of my favorite things about EQ is that you could look at someone with a high level and good gear and immediately have respect for what they've accomplished. XP potions and purchasable cosmetics undermine the work that goes into that and calls into question everyone's accomplishments.
I know what you mean but honestly that view really only exists as far as you embrace it. You can look around p99 and see people that worked for their character, or you can look around and see a bunch of PLed twinks that got everything through friends or even RMTing. The truth is that it's a mix of both, just like it always has been and just like Ragefire will be.
  #22  
Old 05-08-2015, 03:48 PM
Oleris Oleris is offline
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it's not like they are selling epics for $100.... come on guys.
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  #23  
Old 05-08-2015, 04:06 PM
Wabic Wabic is offline
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Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
it's not like they are selling epics for $100.... come on guys.
No, but if you can buy a cosmetic that looks like an epic for 99 cents that really kills the respect factor when people see someone holding it. "Did he get CT loot or swipe his credit card?" Personally, seeing people in bad ass gear as a noob is one of the biggest driving factors I remember from EQ.
  #24  
Old 05-08-2015, 04:22 PM
Caridry Caridry is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I have a fear they will just Marketplace the crap out of it. Microtransactions killed MMOs. Not instancing or fast travel, just their dumb cash shops with dumb costumes, exp potions, big bags and the other nonsense they offer.
This pretty much sums up why I play here.
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  #25  
Old 05-08-2015, 06:13 PM
Swish Swish is offline
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I seem to remember everyone loving the XP pot idea when BMQ was Kickstarting Pantheon...
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  #26  
Old 05-08-2015, 06:23 PM
Silentsong Silentsong is offline
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XP pots are only an issue to you if you feel like you are racing against someone else. If you aren't then who gives a crap?
  #27  
Old 05-08-2015, 07:31 PM
Oleris Oleris is offline
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think I got 5k total station points across my different accounts.will make this easier [You must be logged in to view images. Log in or Register.]
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  #28  
Old 05-08-2015, 07:59 PM
newagemystic newagemystic is offline
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XP Pots still less then red grind lawlz
  #29  
Old 05-08-2015, 08:02 PM
Champion_Standing Champion_Standing is offline
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Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
think I got 5k total station points across my different accounts.will make this easier [You must be logged in to view images. Log in or Register.]
P2W scum!
  #30  
Old 05-08-2015, 09:28 PM
tizznyres tizznyres is offline
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EXP Potions or any other form of objective advantage sold through an RMT shop completely devalue the core concepts that a game like EverQuest once adhered to.

Vanity and cosmetic show-off objects are one thing, as they do not really empower one character over another. Personally I'd rather not see any of these types of things in EverQuest either, as part of what made the classic game so great was being able to show off items with unique or seldom-seen textures and models, but if a Cash Shop must exist, these are certainly the types of things I'd prefer to see for sale.

Selling personal advantage for real currency is a slippery slope, and as far as I'm concerned EXP potions are just as bad as "epics for $100". Sure Daybreak and any other game company has the right to sell these types of things, and they almost certainly mean additional revenue that would not have been gained otherwise. But more importantly, from a serious player's point-of-view, it works to undermine and ruin the very integrity of the game. Every MMO is different, and the trend in recent years seems to be favoring easier, simpler, and quicker leveling / gearing formats, so I really only speak for Classic EverQuest and similar "old school" MMORPGs here. But that's what P99 is all about, and what Ragefire sorta intends to be.

Leveling takes time and dedication, as does achieving your epic or any other piece of high-end gear. Risk vs. Reward is a concept that classic EverQuest encapsulated so incredibly well, but even more so an idea of Committment / Dedication vs. Reward. In the early days, nothing was handed to you on a silver platter, whether or not you had an extra $20, $100, or $500 to plop down. Sure eBay and PlayerAuctions were an option, but these were never officially sanctioned, and early Verant / SoE took an extremely hard stance on anyone caught using these methods, as they should have.
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