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#21
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Take my word for it; look it up yourself; don't believe me. Up to you. | |||
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#22
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you can still lawyer that rule though sadly, pull with a level 4 or 5 nuke (just enough to get noticed... 100% down to 98 or something)
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#23
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Nemce do you recall what forum this was discussed in? I'll have to do some digging.
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Smac - Iksar Grave Lord Mackenze - Human WarderPulsate - High Elf Phantasmist Mackaroni <Seal Team> - Human Monk | ||
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#24
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#25
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#26
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Of course stalling is a forfeiture of your claim to the mob, but the concept of stalling is totally independent of whether or not FTE includes damage. Fundamentally, what's the difference between FTE via proxy aggro, FTE with snare, FTE with tash, FTE with flux staff, or FTE with a level 4 nuke that drops the mob to 99.45%? Its ludicrous to claim that the baby nuke is a valid FTE and the others arent because of some idea related to stalling mobs, when there's no reason a nuke FTE can't transition into the same stalling behavior that some claim precludes snare from counting. Sure, take a seafury from a druid that's been kiting 3 for 10 minutes. Fuck those guys. But that doesn't mean its OK to just take a mob from the druid right after he snares it just because he pulled with snare. And if the druid aggrod two within 10 seconds of each other, then finds another while he's stacking the first two on top of each other, don't fuck with him cause you're jealous he's better at making money than you are. Wizards are the fastest at FTE. Play a wizard or get over it. | ||||
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#27
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So an isolated incident (a butthurt Wizard kiting furies out of spite) resulted in a rule that makes no sense (you must damage a mob to have rightful claim to FTE) rather than just suspending the idiot's account?
So a group is XPing and their Warrior pulls a mob with an arrow to but misses, the Monk throws a javelin and misses, the Cleric roots it, the Enchanter tashes it and the Shaman slows it....they still don't have FTE on the mob because they haven't damaged it? Yeah, see how this rule makes no sense? Damage for FTE should only apply to contested raid targets. If that really is a rule and not just some arbitrary one-time GM ruling then it needs to be looked at. | ||
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#28
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The reasoning is that there is no instant cast damage item in the game without charges. There's no 1 point dps manastone, for obvious reasons. Someone cannot infinitely kite multiple mobs and kill them without expending mana. All dps items have very long cast times because of this. If you have 3 or 4 or whatever mobs in a kite it is called stalling and punishable. You can stall out on non- raid encounter mobs, it is a thing. So, to enforce that without having to do oodles of frapsing and such, they said "do some damage to it and keep it under 100%" If you can do that then you are actively damaging a mob. "dps is active" so to speak, and you are not stalling.
I don't remember how much of that is me inferencing and how much of that was said in the post I remember reading like a year ago when the gm ruled on it. In any case, it's their sandbox, we just play in it. After dealing with all the crap in the raid scene, nothing surprises me. Seafuries is not a hill i'm interested in dying on. | ||
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#29
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#30
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Back to reality. If you get agro on the mob most ppl will consider it yours regardless of damage done. (who would ever try and steal a non damamged rooted mob??)
Yeah dont answer that cuz the only answer is if someone/people are being a dick on dick island. | ||
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