Quote:
Originally Posted by Foggon
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Synth. Here is my answer to you, and it is not very scientific so-to-speak. I don't run a parse or anything(Kind of takes away from the fantasy right?) but I have asked friends to parse me from time to time and this is what I find...
Using faster weapons with less damage I notice my DPS is generally always about the same.. give or take about 3-4 dps..
Using harder hitting slower weapons of or about the same ratio, I tend to have about the same DPS on average as the quicker weapons, but with a bit more variance... maybe 15-20 more or less dps.
Before I had my epic I played with many weapons. Bags of weapons. My quick weapons(and my overall average dps) was about 45 dps. I feel like I saw that number everytime I asked for a parse, 44 or 45.. sometimes 48. But when I pulled out the meat luggers.. sometimes I would reach up to 68 dps, and other times I had seen it as low as 34 dps.
Some nut somewhere probably has all this calculated out, and like I said I don't have the fractions and numbers to min/max these tests of mine.. But I think simply enough it is because if you miss with a high delay weapon then you just lost a ton of play time. If you miss twice with a big delay weapon you might as well start the bus and go home.
Of course on the other hand you have the chance to hit two doubles in a row for maximum damage(Mmm dat feels) and that's the kind of stuff that causes the fluctuation in dps.
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This is spot on, its made drastically evident using the imbued fighters staff 38/40. Sometimes you double attack for 200 several times in a row, other times you'll miss for 7-10 seconds straight. Quicker weapons will parse much more consistently but you can get really lucky with an IFS or something similar and put out great damage. Riposte is also alot better with a heavy hitter