Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 04-13-2015, 07:49 AM
Aaramis Aaramis is offline
Sarnak


Join Date: Nov 2014
Posts: 297
Default

Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
i love rangers, but you guys are really exaggerating the utility of panic animal
Well, if you're a career soloer, it does make a difference.
Gorge hounds. Griffawns/griffons/griffennes. Wooly mammoths. Wooly rhinos, cockatrices, etc. Snow cougars. Snow griffins.
It makes soloing 1-50 very easy, and probably 50+ (never really soloed 50+ back on live, but I'd wager Kedge would be wicked fun!).

If you're a career grouper, then disregard. It will have limited use in dungeons.

It's just another tool in your belt, next to SoW, snare, root, regen, self-AC / DS / ATK buffs, self-DD + stun buffs, levitate, invis, and harmony.
  #52  
Old 04-15-2015, 12:49 PM
koros koros is offline
Planar Protector


Join Date: Mar 2011
Posts: 1,127
Default

Quote:
Originally Posted by Aaramis [You must be logged in to view images. Log in or Register.]
Exactly, thank you Cecily.

Yes, it's a short duration folks, but hey...you can re-cast it! Crazy.

I distinctly recall release day on Live. Iceclad and Eastern Wastes weren't filled with Druids or Bards soloing. They were filled with Rangers.
Granted, we don't have the population to support that here - but the point remains that when you start fear-kiting cougars, griffins, etc., life becomes MUCH easier.
Considering rangers didn't get panic animal for several months after the release of Velious, I think your memory might be pretty flawed.
  #53  
Old 04-15-2015, 02:19 PM
Aaramis Aaramis is offline
Sarnak


Join Date: Nov 2014
Posts: 297
Default

Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
Considering rangers didn't get panic animal for several months after the release of Velious, I think your memory might be pretty flawed.
OK, whichever day spells were released. Are you really going to be anal enough to pounce on that minor error on something that happened over a decade ago?

Sad.
  #54  
Old 04-15-2015, 02:23 PM
Ezalor Ezalor is offline
Sarnak

Ezalor's Avatar

Join Date: Aug 2010
Posts: 425
Default

a lot of hype in this thread

panic animal is not some kind of silver bullet with hoards of rangers soloing seamlessly all over velious, lol
  #55  
Old 04-15-2015, 03:28 PM
Itap Itap is offline
Planar Protector

Itap's Avatar

Join Date: Apr 2012
Location: Permafrost
Posts: 1,953
Default

Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
a lot of hype in this thread

panic animal is not some kind of silver bullet with hoards of rangers soloing seamlessly all over velious, lol
Not at all, but it gives rangers a chance at soloing efficiently, something they have never had without hundreds of thousands of plat
__________________
Lootenant Dan <Hierophant>
  #56  
Old 04-15-2015, 03:39 PM
Ezalor Ezalor is offline
Sarnak

Ezalor's Avatar

Join Date: Aug 2010
Posts: 425
Default

rangers will take whatever they can get, and a short-duration fear vs animals is nice to have

but efficient soloers it makes them not

it's rare you get any measured opinions when it comes to rangers
Last edited by Ezalor; 04-15-2015 at 03:43 PM..
  #57  
Old 04-19-2015, 11:57 PM
ctre ctre is offline
Kobold


Join Date: Jun 2014
Posts: 141
Default

The Sad thing.
Velious will introduce how gimp ranger tankage is.
The only thing the ranger will do for tanking is Ws .. and die

It is a very balanced introduction.

The only gripe I have is monks.
they get stronger with velious.
Monks need to have a button they activate that allows them to pull boss mobs. and when they melee, the button turns off. When the button is off, the dmg they get hit by, falls back to more than a ranger.. they are a leather/cloth class after all.
  #58  
Old 04-27-2015, 12:31 AM
Tickle-me-tiggle Tickle-me-tiggle is offline
Scrawny Gnoll


Join Date: Feb 2015
Posts: 27
Default

Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
I like that part, a little meritless embellishment to legitimize your argument beyond the moral high ground. Personally, I'd like an opportunity to finish out my character with the penalty in place. It will be close (for me), but not quite going to happen :/

Discrimination is a fact of life and one can either quail in their mothers skirts validating it or ignore it and denying it both legitimacy and victory. I choose the latter and encourage others to do the same. Those who do not, bring shame not only unto themselves, but also to all with whom they share the discriminated commonality.

Take pride in yourself and your choices. Overcome or begone!
I found the bitter fat girl from middle school guys.
  #59  
Old 04-28-2015, 03:54 PM
Ac888 Ac888 is offline
Aviak

Ac888's Avatar

Join Date: Jan 2013
Posts: 64
Default

If I may say something, this is my first server for EverQuest (I played Vanilla WoW in high school), and I play a Troll Shadowknight, dat penalty doe.

BUT! I love playing it, I'm level 30 and work amazing in groups, I never heard the phrase "Sorry we're not looking for SKs" or the like so far in my short career of playing. I don't even notice exp going by that slowly and when I'm grouped with people I'm having a great time so most of the time I ding without realizing I was that close to level.

IMO I don't think they should remove the penalty at all. Even in AD&D, and I mean real AD&D none of that 3rd ed. and newer shit, there was varied exp for classes, experience boosts (not penalties) for having high stats in an attribute, attribute caps for classes/races and even level caps for basically anything other than a Human. I wish we had MMOs out there that were even more strict to AD&D 1st Edition rules.
  #60  
Old 04-28-2015, 04:18 PM
Whirled Whirled is offline
Planar Protector


Join Date: Jan 2014
Posts: 1,792
Default

Quote:
Originally Posted by Ac888 [You must be logged in to view images. Log in or Register.]
If I may say something, this is my first server for EverQuest (I played Vanilla WoW in high school), and I play a Troll Shadowknight, dat penalty doe.

BUT! I love playing it, I'm level 30 and work amazing in groups, I never heard the phrase "Sorry we're not looking for SKs" or the like so far in my short career of playing. I don't even notice exp going by that slowly and when I'm grouped with people I'm having a great time so most of the time I ding without realizing I was that close to level.

IMO I don't think they should remove the penalty at all. Even in AD&D, and I mean real AD&D none of that 3rd ed. and newer shit, there was varied exp for classes, experience boosts (not penalties) for having high stats in an attribute, attribute caps for classes/races and even level caps for basically anything other than a Human. I wish we had MMOs out there that were even more strict to AD&D 1st Edition rules.
I don't remember Shadow Knights being a choice in Basic, Expert or Advanced D&D.
Was that in a Dragon Magazine or Unearthed Arcana 2 maybe?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:41 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.