Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 02-07-2010, 10:53 PM
Hasbinbad Hasbinbad is offline
Planar Protector

Hasbinbad's Avatar

Join Date: Oct 2009
Location: Vallejo, CA
Posts: 3,067
Default

We're all glad that you feel that way, Caspin.
__________________
  #12  
Old 02-08-2010, 12:40 AM
Myth Myth is offline
Kobold


Join Date: Jan 2010
Posts: 119
Default

While we are at it let's enable showeq and macroquest. You'd never know what player is using it and nobody has to if they don't want to...

I am openminded to your opinion BUT the devs are recreating the classic experience. The only driving force behind their hard work is their PASSION for classic EQ and the consensus of classic eq players is

"Luclin models suck ass"

any "new" classic player to the server would be scared
off by these abominations
  #13  
Old 02-08-2010, 06:12 AM
CXII CXII is offline
Decaying Skeleton


Join Date: Dec 2009
Posts: 2
Exclamation

I haven't posted on these forums yet, but I have to chime in here.

Regardless of all the opinions of how terrible and rushed the Luclin "Upgrade" was, the fact is they erased the prestige of Velious armor completely. When I had my 60 Rogue decked out in Assassin's armor and other characters with Ry'Gorr and other velious chain/plate and I ticked on the new graphics (which lagged the hell outa my 256MB RAM machine [You must be logged in to view images. Log in or Register.]) I noticed all the chain/plate looked exactly the same....with different colors. That is why later on, they must have decided to give everyone the option to dye all armor, because they took away the pretty textures that people were so proud of earning. If I have the old models on and everyone else has new models on, or even just my race... I looked like a n00b with dark blue chain on my chest, when in fact it made me really stand out with the old graphics on. And I have to say when my character sat down after the "Upgrade", he wondered from time to time what sausage really tasted like.

Yes, I know there was a way to go into the eqclient.ini and force the velious textures with new graphics, but it didn't match up right and NOBODY actually used that "hack" so I still ran around looking like a moron weather I wanted to or not. Being a Rogue and having cool new armor, I couldn't wait to get new illusion masks and see what the Phase Spider Carapace looked like on a Erudite for instance. They simply needed to implement ALL previous textures if they were going to release higher polygon models. I'm just stating some facts for people who may not have played through Kunark and Velious just to visually be on par with a lvl 5 Vah'Shir who has just started. I now wonder what the playable kitties would have looked like in full armor if they had used the Kerra Isle models.... Might give the devs on this server something to tinker with after Velious is released. A proper Luclin release minus the Bazaar? I won't even get into that argument, lol.
  #14  
Old 02-08-2010, 07:04 AM
Qi0 Qi0 is offline
Orc


Join Date: Feb 2010
Posts: 30
Default

From one of the few people out there who actually really enjoyed Luclin, let me just say that I don't see any point for the Luclin models on this server, ever. In fact, the Luclin models themselves were easily the worst thing about the expansion - even worse than bane weapons and lucid shards...
  #15  
Old 02-08-2010, 08:55 AM
ssyrax82 ssyrax82 is offline
Aviak


Join Date: Jan 2010
Posts: 68
Default

I have to agree with Qi0 I actually liked Luclin, I wouldn't mind it being on the server, but I accept the fact it wont be. I also do not like the new models at all, they looked flippin retarded. If you don't want someone telling you how to play, then dont play. This is their server, they want to recreate classic as much as possible and thats what they are doing. If you want to play with the new models, go to a server with new models turned on?
  #16  
Old 02-08-2010, 11:31 AM
Lanor Lanor is offline
Scrawny Gnoll


Join Date: Feb 2010
Posts: 29
Default

Quote:
Originally Posted by Qi0 [You must be logged in to view images. Log in or Register.]
From one of the few people out there who actually really enjoyed Luclin, let me just say that I don't see any point for the Luclin models on this server, ever. In fact, the Luclin models themselves were easily the worst thing about the expansion - even worse than bane weapons and lucid shards...
^this perfectly sums it up. also it would be a shame if the glory of the Cowl of Mortality, or any velious helm, went to a luclin model user.
  #17  
Old 02-08-2010, 11:48 AM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,325
Default

Luclin model threads never fail to amuse me. I get a kick out of the number of people who don't seem to comprehend that they appear only on the user's own client. The arguments generally also boil down to, 'will I use it? If so vote yes, if not, then oppose it for everyone else, too!'

Nobody seems to be complaining about the non-classic high-res textures in the other thread.

Project 1999 doesn't *look* very classic anyway. Nights are extremely light, the clip plane can be set ridiculously far, and options such as new water and 3D target rings are available (though I use neither, personally). I consider the Luclin models no different, functionally, than any of the above. I wouldn't use them--I think they're ugly and a poor physical fit for the game world--but I don't care what someone else sees.

As I understand, It's sort of a moot question, though, as the Luclin models apparently require the Luclin expansion itself to be enabled. As such this discussion might be academic at best.

Danth
  #18  
Old 02-08-2010, 12:41 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,672
Default

Quote:
It is his server so I can't make him change it but he knows that he is imposing unnecessary restrictions on his players just because he can.
More like I'm not looking into doing unnecessary work for a barely-wanted luxury feature of the end client. My personal opinions are my own to have. If it affected game mechanics, I'd be looking into it.

If you think I went out of my way to disable them, you are wrong. It is a byproduct of limiting the expansions in the game. One I happened to enjoy, but nonetheless, I didn't do it on purpose.
  #19  
Old 02-08-2010, 11:12 PM
mokfarg mokfarg is offline
Kobold

mokfarg's Avatar

Join Date: Feb 2010
Posts: 178
Default

Why are people persistent on trying to change a classic server specifically stated to be for that purpose into something that is not classic? Enjoy the gift we have been given by the great developers of this project. If you want a custom server that isn't classic, make it or play on another server.

This server is really popular for a reason and that is people want the classic EQ experience. I know 430 people don't visit this forum, they just play the great game we have been given for free. Developers need to learn one rule, changing a game because of forum complaints is a bad move. People that visit the forum are not your majority.
Last edited by mokfarg; 02-08-2010 at 11:15 PM..
  #20  
Old 02-09-2010, 10:52 PM
Steam65641 Steam65641 is offline
Aviak


Join Date: Jan 2010
Posts: 83
Default

Isnt the skeleton models.. and Mage pet models on cilent side.. Wasnt they brought in with luclin?... And you can see them. .. But wait! its classic.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.