![]() |
|
#61
|
|||||||
|
Quote:
Quote:
Quote:
Quote:
| ||||||
|
Last edited by Hawala; 04-10-2015 at 05:40 PM..
|
|
||||||
|
#62
|
||||
|
One of the big points was missed. ZEM's. Paludal caverns was particularly bad.
It had a much higher ZEM than any other zone for that level which meant everyone went there to level, abandoning all old zones. This was common for a lot of luclin zones. Quote:
No need to tone them down at all. It adds to the difficulty! | |||
|
|
||||
|
#63
|
|||
|
Maybe, but I meant scale back the gear.
| ||
|
|
|||
|
#64
|
|||
|
I know, no need though. Makes it harder to break into the planes at first but it makes the loot that much more worthwhile. Considering what I've seen on this server I don't think any of the top raid guilds would have any issue with this arrangement. They'd make it work.
| ||
|
|
|||
|
#65
|
||||
|
Quote:
The wizards and druids who offered port & translocate for hire services made the world small. The nexus port reinforced and emphasized the size of the game world by making you walk to & from a single hub per continent. | |||
|
|
||||
|
#66
|
||||
|
Quote:
| |||
|
|
||||
|
#67
|
||||
|
Quote:
| |||
|
|
||||
|
#68
|
||||
|
Quote:
| |||
|
|
||||
|
#69
|
|||||
|
Quote:
Quote:
| ||||
|
|
|||||
|
#70
|
|||
|
It went from fantasy to sci-fi.
| ||
|
|
|||
![]() |
|
|