![]() |
|
#11
|
||||
|
Quote:
HOWEVER, not every EQ classic (circa 1999) feature is desired. I think the biggest things I dislike are the spellbook until level 35 and the ugly UI which obscured the screen. Night blindness was popularly hated, but I think night blindness isn't inherently a bad feature. The problem is when things are pitch black and finding a light source is nigh impossible. I play Wurm Online and it has dark nights, for example. A new player can have a hard time doing anything at night becaues they're not settled yet. I turned up the gamma a couple times. Fortunately, travel is not a frequent affair, once you're settled. And you can find things to light up your place, like burn piles and lanterns. And since you're already protected, you don't have to worry about getting killed by something you didn't see. While a few times I must have swore at the game, it's still the most immersive game I've ever played. EDIT: Btw, I started EQ Mar 1999 as human ranger. I can't evne remember what night blindness was like.
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
|
Last edited by stormlord; 04-03-2015 at 02:56 PM..
|
|
|||
|
|