Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 12-02-2010, 04:23 PM
Nakara Nakara is offline
Aviak


Join Date: Nov 2010
Posts: 59
Default

Quote:
Originally Posted by Meldor [You must be logged in to view images. Log in or Register.]
I might be a douche but you are a freaking noobs, Go back to Wow
you can't even speak English
  #52  
Old 12-02-2010, 04:48 PM
Dantes Dantes is offline
Fire Giant

Dantes's Avatar

Join Date: Apr 2010
Location: Portland, OR
Posts: 808
Default

English is for newbs. Go back to WoW.
__________________
Dantes Infernus
57th Level Champion of Rallos Zek

"Life's short and hard like a body building elf."
  #53  
Old 12-02-2010, 05:40 PM
Kich Kich is offline
Orc


Join Date: Oct 2010
Posts: 39
Default

Quote:
Go back to WoW.
Sippin' on the haterade much?
  #54  
Old 12-02-2010, 06:02 PM
Dantes Dantes is offline
Fire Giant

Dantes's Avatar

Join Date: Apr 2010
Location: Portland, OR
Posts: 808
Default

No actually I'm just mocking the kid who keeps saying "Go back to Wow."

Go back to WoW.
__________________
Dantes Infernus
57th Level Champion of Rallos Zek

"Life's short and hard like a body building elf."
  #55  
Old 12-02-2010, 09:53 PM
Kich Kich is offline
Orc


Join Date: Oct 2010
Posts: 39
Default

It was more to him than you, but your quote was closer =P
  #56  
Old 12-03-2010, 12:50 AM
Grod Grod is offline
Skeleton


Join Date: Nov 2010
Posts: 16
Default

A lot of it really comes down to the players and sometimes other players in the group need to adapt. Some tanks you don't need to worry about agro at all and it's efficient and with other tanks you have to hold back on your threat some it's just about knowing how to do it.

The other tactic I posted about building threat FOR the warrior so he can pre-taunt mezzed mobs is something in all likelihood very few tanks would ever think to do so the "reputations" of classes in a lot of times is based on the skill level of the average player of that class and not what exceptional players can accomplish with that class.

The thing is, especially in Kunark, an exceptional warrior will be able to hold agro just as effectively as any of the hybrids with better mitigation and on raids that essentially makes the hybrids obsolete so what happened in MOST top end raiding guilds is that they kept limited spots available for hybrids because there is no reason to bring in multiple SK's/Paladins if they are essentially limited to a DPS role or inferior in the other roles. For example, they aren't the best pulling classes, they aren't the best crowd control class and they aren't the best tanks.

Ironically the hybrids that brought the most to raids were the Bards and Rangers. Bards actually did make excellent pullers and could fill multiple roles and Rangers brought the most versatility although very few guilds used Rangers properly an exceptionally skilled Ranger was a very important addition to a raid. They were probably the best kiting class in game because Snares caused no damage and were high agro (Druids could snare but they were more effectively used as healers and SK snare caused damage which would lead to the mob summoning).

Rangers were also the best class to transition a tank death without a wipe because they had the most reliable agro of the DPS classes through fast casting snares and the longest avoidance discipline with weaponshield so between the tank transitions and kiting they could effectively fill important roles on raids as could the Bards although the Ranger jobs were usually more active unless the Bard was pulling.

Point is though that in most cases the skill level of the player > the class but at the end of the day, if you have the most skilled players in the most efficient classes for that role it trumped the classes that weren't as effective at performing those roles so a well played Warrior in almost situations is superior to a well played SK / Paladin. It's just the way it is. In most guilds, and that's the beauty of Everquest, the roles were performed by different classes based on which classes the best players in that guild were playing however tanking on raids almost exclusively went to the Warriors.
  #57  
Old 12-03-2010, 01:39 AM
Estu Estu is offline
Planar Protector

Estu's Avatar

Join Date: Jul 2010
Location: Massachusetts
Posts: 1,994
Default

Quote:
Originally Posted by Grod [You must be logged in to view images. Log in or Register.]
A lot of it really comes down to the players and sometimes other players in the group need to adapt. Some tanks you don't need to worry about agro at all and it's efficient and with other tanks you have to hold back on your threat some it's just about knowing how to do it.

The other tactic I posted about building threat FOR the warrior so he can pre-taunt mezzed mobs is something in all likelihood very few tanks would ever think to do so the "reputations" of classes in a lot of times is based on the skill level of the average player of that class and not what exceptional players can accomplish with that class.

The thing is, especially in Kunark, an exceptional warrior will be able to hold agro just as effectively as any of the hybrids with better mitigation and on raids that essentially makes the hybrids obsolete so what happened in MOST top end raiding guilds is that they kept limited spots available for hybrids because there is no reason to bring in multiple SK's/Paladins if they are essentially limited to a DPS role or inferior in the other roles. For example, they aren't the best pulling classes, they aren't the best crowd control class and they aren't the best tanks.

Ironically the hybrids that brought the most to raids were the Bards and Rangers. Bards actually did make excellent pullers and could fill multiple roles and Rangers brought the most versatility although very few guilds used Rangers properly an exceptionally skilled Ranger was a very important addition to a raid. They were probably the best kiting class in game because Snares caused no damage and were high agro (Druids could snare but they were more effectively used as healers and SK snare caused damage which would lead to the mob summoning).

Rangers were also the best class to transition a tank death without a wipe because they had the most reliable agro of the DPS classes through fast casting snares and the longest avoidance discipline with weaponshield so between the tank transitions and kiting they could effectively fill important roles on raids as could the Bards although the Ranger jobs were usually more active unless the Bard was pulling.

Point is though that in most cases the skill level of the player > the class but at the end of the day, if you have the most skilled players in the most efficient classes for that role it trumped the classes that weren't as effective at performing those roles so a well played Warrior in almost situations is superior to a well played SK / Paladin. It's just the way it is. In most guilds, and that's the beauty of Everquest, the roles were performed by different classes based on which classes the best players in that guild were playing however tanking on raids almost exclusively went to the Warriors.
I enjoyed this post.
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue
Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid
Need a port or a rez? Hit me up on IRC!
  #58  
Old 12-03-2010, 01:45 AM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by Grod [You must be logged in to view images. Log in or Register.]
A lot of it really comes down to the players and sometimes other players in the group need to adapt. Some tanks you don't need to worry about agro at all and it's efficient and with other tanks you have to hold back on your threat some it's just about knowing how to do it.

The other tactic I posted about building threat FOR the warrior so he can pre-taunt mezzed mobs is something in all likelihood very few tanks would ever think to do so the "reputations" of classes in a lot of times is based on the skill level of the average player of that class and not what exceptional players can accomplish with that class.

The thing is, especially in Kunark, an exceptional warrior will be able to hold agro just as effectively as any of the hybrids with better mitigation and on raids that essentially makes the hybrids obsolete so what happened in MOST top end raiding guilds is that they kept limited spots available for hybrids because there is no reason to bring in multiple SK's/Paladins if they are essentially limited to a DPS role or inferior in the other roles. For example, they aren't the best pulling classes, they aren't the best crowd control class and they aren't the best tanks.

Ironically the hybrids that brought the most to raids were the Bards and Rangers. Bards actually did make excellent pullers and could fill multiple roles and Rangers brought the most versatility although very few guilds used Rangers properly an exceptionally skilled Ranger was a very important addition to a raid. They were probably the best kiting class in game because Snares caused no damage and were high agro (Druids could snare but they were more effectively used as healers and SK snare caused damage which would lead to the mob summoning).

Rangers were also the best class to transition a tank death without a wipe because they had the most reliable agro of the DPS classes through fast casting snares and the longest avoidance discipline with weaponshield so between the tank transitions and kiting they could effectively fill important roles on raids as could the Bards although the Ranger jobs were usually more active unless the Bard was pulling.

Point is though that in most cases the skill level of the player > the class but at the end of the day, if you have the most skilled players in the most efficient classes for that role it trumped the classes that weren't as effective at performing those roles so a well played Warrior in almost situations is superior to a well played SK / Paladin. It's just the way it is. In most guilds, and that's the beauty of Everquest, the roles were performed by different classes based on which classes the best players in that guild were playing however tanking on raids almost exclusively went to the Warriors.
All I see is rangers are stupid
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #59  
Old 12-03-2010, 05:05 AM
Grod Grod is offline
Skeleton


Join Date: Nov 2010
Posts: 16
Default

Rangers are actually a really versatile class that could bring a lot to a raid if played correctly. The problem with the class was not the class itself, but the fact that the majority of the people playing the Rangers didn't know how to utilize some of the tools that were given to the class properly and the class got a bad reputation because of it.

It was always humorous to me how powerful that class was (even prior to archery) and how bad the classes reputation was. Most people are probably not even aware as to how good the class can be because they never got to experience or raid alongside a skilled Ranger. Kind of a shame really.
  #60  
Old 12-03-2010, 05:46 AM
Nakara Nakara is offline
Aviak


Join Date: Nov 2010
Posts: 59
Default

rangers literally have 1 job:

engage the raid boss with /weaponshield and cast as many flame licks / low level snares as you can before it wears off then let the main tank take over with a giant threat lead
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:17 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.