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#31
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Quote:
Edit: Yes this is a troll. But for anyone else who has this opinion legitimately my point is true.
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Last edited by Atmas; 03-24-2015 at 10:53 AM..
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#32
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A+ troll thread, even fooled Tiggles
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#34
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I want to play classic Orcs, classic Frogloks ( with the old Guk models ) and I want a new classic themed Archer class.
Please. | ||
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#35
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Quote:
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"I have been freed from the shackles of pixel lust."
Are YOU Cleansed from the chains of digital desire? | |||
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#36
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Instances are awful...Accordingly, i do not favor this proposal. However given any expectation of consideration for implementation is naught more than delusion, my contribution in this post is largely irrelevant ^^
If we would like to continue our theorycraft though, i propose a limited number of semi-persistent instance-like shards (say 2-4) for raid zones a la the late VsoH ^^ | ||
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#37
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Quote:
Different servers had different rules. For example, Terris Thule had a rule where the first raid force assembled in zone with a stated intention of taking a target gets first crack (so we called our targets), and the others had to move along. FTE broadcasts are in reaction to the lack of such an engage rule here, really, and is no different from a natural progression that might have been seen in classic era if a server wanted these chaotic engage rules. To a large part, server rules beyond the play nice policies were player created. GMs on some servers most certainly enforced bans/suspensions for breaking those agreements. Similarly, some servers DID have raid tiers to prevent the weaker guilds for just getting in the way of stuff they had no shot at, although it was more of a "you have to kill this before you can contend for that" type of thing. Some servers DID have lock-outs. I'm talking along the lines of if another guild shows up going for the same target, and you killed it last, you automatically pass. Others servers had rotations, formal raiding alliances, and even periodic mobs reserved for server-wide pickup raids. | |||
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#38
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It is going to be horrible with leap frogging, insane lag due to # of players, idiots from other lesser guilds training shit that aoe's with huge assist radius etc
Let alone if someone clears all the Lord/Lady dragons then another guild snipes Vulak after the fact Luckily red won't have this problem | ||
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#39
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Quote:
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#40
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how can this not be in RnF
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IS HERE! | ||
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