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#1
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I find that reading spell descriptions has always given me more power as a player. Whether it was on live, or on our wiki here, familiarizing yourself with the spells of every class helps you find ways to take advantage of new situations.
Experimenting with new spells and skills goes along the same lines. Sometimes I will go to lower level zones just to test the effect of a certain spell or skill on pulls or CC, ect. Experimenting with the game and how it reacts to anything that is not cookie-cutter player activity will give you an edge.
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Grelwin, Grelroc, Grelfu, Greltwin
60 Halfling Druid 57 Iksar Shadowknight 60 Iksar Monk 20 Halfling Druid === OMNI === | ||
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#2
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You can move while casting with any class, as long as you're back in the same spot (/loc) where you started casting the spell when it finishes casting.
IE: You can stand in a corner, start casting, run around the room and get back to the corner before the spell completes casting and it will cast the spell still. | ||
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