#21
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If you guys want us to test Tunare, you really should depop all the trash. It takes FOREVER to kill all that crap - maybe if 3-4 guilds got together it would go faster but we know that isn't a real case scenario for Blue. We were able to AE kill the first part (before the River) but some mobs across the River are immune to stuns so that didn't work out well.
Actually, I'm really curious how Tunare will go on Blue - if TMO or IB clears the whole zone to get to Tunare only to get leapfrogged by the other.
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Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#22
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Quote:
Vulak Avatar of War Those mobs all need tested. I think the named in WToV and Yelinak also need tested. There are a few misc quests in Kael Drakkel that could use doing. Quote:
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#23
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Quote:
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#24
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#25
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Shamans don't get new dots in Velious, I'm confused.
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#26
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Kanras posts the issue will be resolved once all expansions are implemented and spells tested. Seeing as Velious is the final expansion, it just needs a little testing to get those final spells confirmed as having the correct value.
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#27
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Quote:
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Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
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#28
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Quote:
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#30
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Great! Hoping for that teams server few months after Velious release.
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