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  #41  
Old 02-26-2015, 08:38 PM
Ele Ele is offline
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Quote:
Originally Posted by beyondinfin [You must be logged in to view images. Log in or Register.]
Ya just can't beat fat, lazy, greedy, sad man children. This is what p99 end game taught me.
You can't kill what is already dead.
  #42  
Old 02-26-2015, 08:39 PM
Faiding Faiding is offline
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Levels 1-54 is good for enjoying the nostalgia of classic EQ

Levels 55-60 is good for doing a case study on how unemployed drug addicts/alcoholics play MMO's.
  #43  
Old 02-26-2015, 08:45 PM
FadedVision FadedVision is offline
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I was mistaken. I suppose you did not get banned for MQing epics and PLing... I always thought that you did get banned for that. Then again, I never was much for peddling loot in EC or Gfay on my server. We didn't batphone or do the twink naggy/vox raids though. That I know.

I think that the MQ's weren't that big of a deal on live because folks just didn't do it to this extent, there was better stuff to do. It's like cramming a bunch of people in an elevator and expecting them not to fart on each other. It's too small of a space for that many people. I still contend that there should be nbg on epic mobs because that really wouldn't hurt the natural progressing character and it also would not cause a huge inconvenience to the MQer. I don't like MQing epics and I don't think you should be able to equip one till 50 but that's my problem. I'll silently begrudge them.

This thread is turning into a bit of a flame and I think that if we pull together we can probably salvage the good points from this debate and come up with a cohesive and working model that would be better than what is available now.
  #44  
Old 02-26-2015, 09:46 PM
Eliseus Eliseus is offline
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Can't tell if Ele is serious or trolling.
  #45  
Old 02-26-2015, 10:19 PM
Master Roshi Master Roshi is offline
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the only thing that needs to be classic is the content imo. I'm not saying give us mercs, as that was a huge game breaking change, but adding shared banks and /lfg menu couldnt hurt this server. Keeping in globally known negative aspects of the game simply because SoE made the mistake and took +/-1 year to correct it is pretty ridiculous.
  #46  
Old 02-26-2015, 10:55 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by FadedVision [You must be logged in to view images. Log in or Register.]
It's like cramming a bunch of people in an elevator and expecting them not to fart on each other. It's too small of a space for that many people.
I agree with this ^^ and would not be opposed to some sort of preferential treatment for players tryin to complete the quest in their main as younsuggest, because that should always remain an option ^^
  #47  
Old 02-26-2015, 11:49 PM
stormlord stormlord is offline
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Originally Posted by Master Roshi [You must be logged in to view images. Log in or Register.]
the only thing that needs to be classic is the content imo. I'm not saying give us mercs, as that was a huge game breaking change, but adding shared banks and /lfg menu couldnt hurt this server. Keeping in globally known negative aspects of the game simply because SoE made the mistake and took +/-1 year to correct it is pretty ridiculous.
Not really, but if you're going on majority consensus, maybe, but p1999 isn't the majority. Even if you gave a vote, I think a number of the old features on p1999 would remain. That's because this isn't the EQ live population. If the Eq live population were here on p1999, they'd riot until it was shutdown.

It depends on the feature too. The problem is a lot of people on p1999 are not here just to play in the old content. You can do that on live and also get all the new features. Many people here are here either because it's free or because they like it. I think ti's 50/50. In terms of mechanics differences, some people like corpse runs and others don't. Some like there're no mercs or no POK portals or no luclin models or no boxing or whatever. Me, I liked the old eq gameplay on p1999. Yes, corpse runs, reduced functionality in-game maps (i hate the gps super maps like in EQ2), coin weight and an abundance of other differences. I'm not sure if it's those gameplay features you're referencing, but I'd imagine you don't like em. I have news for you: some people do.

I quit p1999 a few years ago, but not because of corpse runs or no in-game radar. I started playing on Wurm Online. And wouldn't you know it, it has corpse runs. For the first few years I was on there, there were no in-game maps. Items had weight and dropped on your corpse. No easy travel - not that I'm against that. I played on the PVP server which was FFA with limited protection by guards. Long story short, Wurm Online is more hardcore than EQ was, just with a lot more sandbox and better gfx. Anyway, EQ was also getting old. I mean, I remember telling myself "Gee, I need to move on. I can't be watching Fippy getting killed for the rest of my life."

I played on live last year. It's fun. For anyone who just wnats content, go to live. It's even free. There're downside to free accounts, but they don't really appear until 80+, but they're not game over if you're persistent. You can go up to 95 I think. The test server USED to be free, but I don't think it's anymore. The only other thing to mention is it'll be hard to find groups below lvl ~90. Yet most players are boxing and/or using mercs. If you're a player which wants to exclusivley play in old content and you want people to play with, you'll have to join a progression guild or play on one of hte progression servers. This is another case where p1999 has a advantage.

Yet with Eq live you're always going to find the same thing: a mediocre game. And that's true no matter what you're looking for. A lot of people only stay (or stayed) on live because of friends and nostalgia. That and it can be a big jump to move to another MMO after you're entrenched. Ya, it's easy to get into a modern MMO, but it still requires effort. For some people, especially busy people, they just stick with whatever they're used to.
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Last edited by stormlord; 02-27-2015 at 12:23 AM..
  #48  
Old 02-27-2015, 01:36 AM
BlkCamel BlkCamel is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
I recall Vox/Naggy being public raids on Tunare server. I've stopped believing that was much better than the L52 alt army crap of p99 and some classic servers after reflecting on it tho. The queue for frost/burned books for the Paladin epic was like 10 months long and you lost ground to others every time you missed a spawn. In that environment I never saw any point to even trying to get my epic on live. Here I camped the book of scale in EC and did the rest of the epic with the help of my guild.

On Tunare Ragefire was still near constantly camped long after the move to Skyfire, I remember helping random "good people" in non-raid guilds poopsock Rage during PoP era. There would always be a group capable of taking down Rage from some raid guild hanging about near his expected spawn time, but they usually would hold off if a mob of pubbies was actually there waiting for him to pop.

IOW, although p99 appears to have a higher density of poopsocking neckbeards than the live server I played on most, and there appears to be some additional toxicity due to the increased friction caused by all that additional poor hygiene jammed into the same sized space, it's actually not as different from live as the OP is making it out to be.

Ahhh Tunare, THE GREATEST SERVER THERE EVER WAS![You must be logged in to view images. Log in or Register.]
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  #49  
Old 02-27-2015, 02:54 AM
fuark fuark is offline
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Quote:
Originally Posted by Faiding [You must be logged in to view images. Log in or Register.]
Levels 1-54 is good for enjoying the nostalgia of classic EQ

Levels 55-60 is good for doing a case study on how unemployed drug addicts/alcoholics play MMO's.
This is... surprisingly accurate
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  #50  
Old 02-27-2015, 03:48 AM
FadedVision FadedVision is offline
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After what turned into a pretty toxic thread we have almost come to an agreement among the followers that a nbg on rogue epic and that it would not impede the MQers too much. At least, between myself and Melon. Any way to have a real law created on this or is that a pipe dream?
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