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#21
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What you have there is a damn good group.. cant really beat it.. but again, don't force ppl to play a class they don't like... liking your class is the single most important thing. If, however, people are up for it that group is unbeatable.
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#22
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Yep! The only person married to their class was the Cleric, and we weren't gonna get rid of that one.
Thanks to everybody who pitched in (both for group advice and some EXP details), we all really appreciate it! Hopefully we can get this stuff going soon and see you all in game! | ||
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#23
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1) Tank
2) Cleric 3) Monk 4) Monk/Rogue 5) Enchanter if 6 then another monk That kind of group would help p1999's seemingly exhaustible number of monks fill groups [You must be logged in to view images. Log in or Register.]
__________________
Mythrelle Flamestryke- Erudite Wizard Smakem Indahead- Iksar Monk Obiwan Kenobi - Dark Elf Enchanter <Infernus> Oceanic Guild of Champions | ||
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#24
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u need wiz and bard and enchanter and shaman and cleric for pvp dawg, u going to play on red server right?
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#26
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#27
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Thanks to everybody who lent their opinion to helping my friends and I out.
We've made our characters and everybody is excited to play. I'm really curious how my friends will take it, given that they've never played EQ before. With everybody's advice, we've got the following party nailed down: Paladin (Human) - Tank Cleric (High Elf) - Healer Rogue (Halfling) - DPS Enchanter (Erudite) - CC/DPS Shaman (Barbarian) - Off Heal/Buffer Hope to see you all in game! | ||
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#28
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Quote:
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#29
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I think a lot of people in this thread are thinking too "optimized experience-gain." Transportation, movement and other utility is extremely beneficial if you guys are going to be together in more than just that setting.
Instead of double monk or double rogue, swap in a ranger for the snap agro, snare, CC, sow, TRACKING and downtime healing. (FYI, the exp penalty just means they act as two levels higher). Druid will be incredibly useful for DS, port, sow and back-up heals. A cleric healer really isn't necessary other than planes, HS and seb. Definitely suggest a chanter, though. As far as wizards go, it's a topic that I'm hypocritical in. I hate min-maxing and super-optimized mindsets, but as a 60 wizard that's crunched the math, they are just too awful in a group setting for me to say "you'll be fine with one, it's not a big difference." Great soloers, great chardok groups, great raiders, SHIT GROUPMATES. | ||
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Last edited by sox7d; 02-23-2015 at 01:03 PM..
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#30
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The group you have will be awesome, run with it and let us know you guys do!
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