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Thread Tools | Display Modes |
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#1
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Ok so, I've set the respawn to 2 hours after a potion is handed to real Slansin or he is killed.
Fixed a graphical error which was making the real Slansin spawned from fake Slansins death invisible. (This is likely the main issue, since an invisible Slansin would still stop others from spawning) Correct command from Toresian should always force a spawn as long as no other Slansin is up. Fixed, pending update. | ||
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