![]() |
|
#12
|
||||
|
Quote:
Expected results from forum trolls after tons of positive feedback in game on idea [You must be logged in to view images. Log in or Register.]*shocker* | |||
|
|
||||
|
#13
|
||||
|
Quote:
Say something constructive or critical, that took though, and is pertinent to whatever is being discussed, or GTFO. I am truly sad for the people who hide behind a troll persona on the forums and are to scared to have a real personality people might hate anyways, so they just try to be obnoxious. | |||
|
|
||||
|
#14
|
||||
|
Quote:
If I had a day I knew I could log in and /who all level range to PVP that's all I'd do that day. | |||
|
|
||||
|
#15
|
|||
|
why not just turn off role and anon permanently?
seriously, could argue to remove the zone from global /who, but why is everyone hiding? | ||
|
|
|||
|
#16
|
||||
|
Quote:
But otherwise, it would lead to people being camped off the box/forced LnS every time they zone if you couldn't hide zone from other players. Very interesting idea though, I like it! Good brainstorming and critical thinking for small changes that make big impacts on red99. Anyone else got any crazy awesome ideas? | |||
|
|
||||
|
#17
|
|||
|
Removing /anon just results in people constantly /who'ing the zones next to them and logging before pvp can ever show up
| ||
|
|
|||
|
#18
|
|||
|
Ports and bind/gate impact that as well though... you'll never be able to fully stop people who avoid it, they will just run when you get to them all the same. This just increases encounters drastically.
Your logic is flawed because they just plug and gate and log as is if they don't want pvp... they just get to live a more PVP free life at present. | ||
|
|
|||
|
#19
|
||||
|
Quote:
__________________
-Leluyn da king 60 bard of R99
| |||
|
Last edited by BardPop; 02-06-2015 at 06:41 PM..
|
|
|||
|
#20
|
|||
|
If we had thousands we wouldn't need to encourage ability to have random pvp, and it doesn't just encourage pvp but also helps finding groups. Even if anon/role only hid your zone and not level/class.
The fact that we have a severely lower population makes the concept that much more effective, for both PVP and PVE gameplay. | ||
|
|
|||
![]() |
|
|