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  #21  
Old 02-05-2015, 10:24 PM
Kushie Kushie is offline
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NECRO
NECRO
NECRO
NECRO
SHAMAN
CLERIC

Winning HS
  #22  
Old 02-05-2015, 10:36 PM
Arclyte Arclyte is offline
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Quote:
Originally Posted by Malone88 [You must be logged in to view images. Log in or Register.]
Ditch mage and add an enchanter w/hasted pet.
piss off nerd mage is pro

6 mages w/ 6 air pets, stun the enemy into submission and then recruit for jungle warfare
  #23  
Old 02-05-2015, 10:39 PM
Jfertal Jfertal is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
warrior - best tank at mitigation, snap aggro is unnecessary as long as someone is rooting
enchanter - best CC, clarity for casters, haste for melees, charm pet for absurd dps, and can slow
cleric - best healer, rez keeps the group going in case an accident happens
monk - best puller, great dps, can offtank in a pinch
shaman - best slow, more hp buffs to make CH more efficient
variable slot - druid for ports, spot heals, and snare? rogue for lockpick and absurd dps? bard for all kinds of useful shit?
you're dense.

SK
Monk
Chanter
Cleric
Shaman
Rogue
  #24  
Old 02-05-2015, 10:51 PM
Ella`Ella Ella`Ella is offline
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Quote:
create your perfect party
3 Brunettes and a bottle of Don Julio
  #25  
Old 02-05-2015, 11:22 PM
Benedict Benedict is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
3 Brunettes and a bottle of Don Julio
HAHAHA best answer yet
  #26  
Old 02-05-2015, 11:34 PM
sox7d sox7d is offline
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Ranger, Paladin, Shadowknight.

It would be unstoppable. Period.
  #27  
Old 02-05-2015, 11:34 PM
Benedict Benedict is offline
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Quote:
Originally Posted by sox7d [You must be logged in to view images. Log in or Register.]
Ranger, Paladin, Shadowknight.

It would be unstoppable. Period.
All troll race though correct?
  #28  
Old 02-05-2015, 11:50 PM
fastboy21 fastboy21 is offline
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the best group is six folks that know their class, aren't jerk bags, and don't take long ninja afks. willing to play for 12 hours once we get to a good camp location.

the actual classes are almost irrelevant.
  #29  
Old 02-05-2015, 11:59 PM
Maedhros Maedhros is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
3 Brunettes and a bottle of Don Julio
QFT ! lol
  #30  
Old 02-06-2015, 12:08 AM
fuark fuark is offline
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Quote:
Originally Posted by Pan [You must be logged in to view images. Log in or Register.]
The two things that are /ooc-ed for most are ports and rezzes. If you're thinking of a completely self-sufficient group, I'd give that some consideration.
Using this and no twinking as part of the consideration, I'd submit:

Warrior
Monk
Wizard
Cleric
Shaman
Enchanter

This is with zero outside help at all. If ports are available, I'd trade the wizard for a rogue.
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