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  #21  
Old 11-18-2010, 05:09 PM
Lyrik Lyrik is offline
Kobold


Join Date: Nov 2010
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My recollection is also that in standard grouping bards always would melee in 1999 (my H2H is now 50 in case I want to melee with a drum, gotta keep working on that tho).

But yeah, raids = drum/lute swapping/twisting.
__________________
Lyrik - 32 Bard
Pumbleton - 12 Cleric (Stats on goonquest current wrong until I can verify what I put my points into)

Formerly:
Imagin Uhaveclarity - Level 67 Gnome Enchanter, Innoruuk (Shortly after Kunark to a couple months before Luclin, back again around LDON through OOW)
Tegeril Whitewolf - Level 52 Wood Elf Druid, Innoruuk (Opening of Innoruuk - half of Kunark)
  #22  
Old 11-18-2010, 05:32 PM
Dr4z3r Dr4z3r is offline
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Join Date: Oct 2010
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Quote:
Originally Posted by Pescador [You must be logged in to view images. Log in or Register.]
Plus, you use up a song slot or two on melee buffs, and bards have a hard enough time figuring out how to utilize their song slots as it is.
The party melee song can be a pretty significant dps boost when you have 2 or more other melee characters in the group, though I agree that trying to find a stable configuration of songs is largely impossible. Selo's and Hymn will never leave my bar, but other than that all bets are off!
  #23  
Old 11-18-2010, 06:03 PM
Azazel Azazel is offline
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In my experience bards tend to melee in 6 person groups.

Say you can twist 4 songs.

One of them is always going to be manasong, (people get seriously pissy if it isnt going 25/8) that isnt instrument based so no point there.
If there is no enchanter in the group then you are going to want to play a haste song, again haste isnt effected by instruments.

So generally you have 2 slots to play around with, bear in mind then bards do a lot of CC and pulling so if you arent locking down some mobs then you should be running off to pull some more. You arent always going to have time to get in the full 4 instrument twist.

Those two slots though you have lots of options, you could go the DPS route with your chants, This is a viable option and they get a nice DPS boost with a drum, but I really doubt its worth swapping out your weapons for it especially if your grp is killing fast anyway.

There are some nice slow/debuff songs but none of these are instrument based again...

There are the regen songs, nivs preservation and hymn of restoration these get the boost, but I tended to find these are best for downtime, playing both of these with a lute your talking about 27 HP regen per tick, without a lute about 13... again its situational but I tend to find your weapon dmg > than 13 or so HP per tick.

Ok to sum up:
1. A lot of your most important (grouping) songs have no instrument bonus.
2. In a fast killing group a lot of the bonuses you will get from instruments arent always going to be worth it
3. People liked grouping with my bard, I would say however my song knowledge was poor, what I think I did well was my situational awareness. As I say, mana song + haste + CC + pulling. a lot of the time those 2 possible song slots are really not important compared to your ability as a bard to maintain control of the situation and keep a steady flow of mobs inc to the camp.
4. Most importantly of all, its all situational. you have so many abilities as a bard you have to be able to think on fly - there are very few hard and fast rules you can apply to every situation.

heh I just noticed this thread was about gloves .... ooops [You must be logged in to view images. Log in or Register.] - (Lambent all the way)

Oh there is one important thing i forgot, the latter level mez, the pixie strike one is... wind instruments? That has a magic debuff component which is effected by an instruments. If you are trying to CC multiple mobs that con white/yellow/red then get out your instrument as it will help a ton to keep them locked down.
Last edited by Azazel; 11-18-2010 at 06:22 PM..
  #24  
Old 11-18-2010, 06:25 PM
Lyrik Lyrik is offline
Kobold


Join Date: Nov 2010
Posts: 125
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For reference/discussion:

At 30, my standard song lineup (in a group) is:

Anthem/Chant of Battle (no enc/enc) - Singing/Percussion
Restoration - Singing/Stringed
Bellow/Chant DoT (personal whim of the day) - Singing/Percussion
Selos - Singing/Percussion
Psalm of Warmth/Vitality (more wizard mobs, warmth, more shaman/necro mobs, vitality) - Singing/Singing
Consonant Chain - Singing
Lucid Lullaby - Stringed but meh
Pixie Strike - Wind?

My twist during melee is 6/7/8/9 (1/2/3/4/5 are used by weapon slots/inventory slots for instrument swapping)
6: Anthem/Chant of Battle
7: Chain
8: Psalm
9: Restoration

Allows me to always start the twist off at the beginning because during downtime I'm singing Restoration. I lull a lot when pulling and try to pull with proximity aggro more than damage aggro so it can be peeled off easier. If I'm really familiar with spawns I may pixie strike pull a group so one is delayed 18s. Also since (barring an enc) 3/4 songs are singing only, there's little use in pulling out an instrument. When people are low or mana is scarce I am more apt to swap to a lute while waiting for pulls, but if I'm pulling I use either heal song/selos on myself for pulls.

Not sure what I'm going to do when mana song appears. I guess hymn of restoration goes away? Gotta have a ranged song to pull in certain circumstances so I can't get rid of bellow...

When I'm soloing, I swap out things that don't matter like anthem/chant and sometimes lull so I can have both bellow and chant dot up as well as aoe fear incase I want to fear/snare/dot/bellow/fear/snare/dot/bellow while auto attacking (allowing the bellow or dot to drop off to handle resists of snare/fear).
__________________
Lyrik - 32 Bard
Pumbleton - 12 Cleric (Stats on goonquest current wrong until I can verify what I put my points into)

Formerly:
Imagin Uhaveclarity - Level 67 Gnome Enchanter, Innoruuk (Shortly after Kunark to a couple months before Luclin, back again around LDON through OOW)
Tegeril Whitewolf - Level 52 Wood Elf Druid, Innoruuk (Opening of Innoruuk - half of Kunark)
Last edited by Lyrik; 11-18-2010 at 06:31 PM..
  #25  
Old 11-18-2010, 06:30 PM
Azazel Azazel is offline
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hey Lyrik,
I used shruikens to pull. This frees up an extra slot and also has the benifit that the pull is instant: you hit the button, the mobs comes. With bellow you wait 3~ secs for it to hit... this can be a big deal if your trying to grab something before another pathing mobs wanders into agro range.
  #26  
Old 11-18-2010, 06:32 PM
Lyrik Lyrik is offline
Kobold


Join Date: Nov 2010
Posts: 125
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I haven't gone with throwing weapons because of my Dragoon Dirk in ranged slot...will think about it tho.
__________________
Lyrik - 32 Bard
Pumbleton - 12 Cleric (Stats on goonquest current wrong until I can verify what I put my points into)

Formerly:
Imagin Uhaveclarity - Level 67 Gnome Enchanter, Innoruuk (Shortly after Kunark to a couple months before Luclin, back again around LDON through OOW)
Tegeril Whitewolf - Level 52 Wood Elf Druid, Innoruuk (Opening of Innoruuk - half of Kunark)
  #27  
Old 11-18-2010, 06:34 PM
Azazel Azazel is offline
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Join Date: Jan 2010
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yah with bards its all swings and roundabouts
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