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#81
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#82
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#83
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This is a non-classic issue. 16-hour variance (non-classic), poopsocking (not-classic), huge population of high level raiders due to four year Kunark (not classic). We can go the classic route. Remove variance entirely. I believe that would be fun and would encourage more guilds to participate since participating becomes a 20min time commitment rather than a round the clock be ready for a Batphone and have trackers staring at their screens for 16 hours straight, in some cases have entire groups staring at their screens for 16 hours straight. So sign me up if remove variance (classic) or atleast reduce it down to a negligible number like 15min, to prevent any nerds from CoTH ducking or whathaveyou. That being said. They don't seem to want to remove variance for whatever reason. So to solve this confluence of non-classicness you need a non-classic solution. Ideally one that while it is mechanically not classic, it attempts to restore a classic feeling of raiding. I'd say having to mobilize and port around to get targets on repops is pretty classic. Much more classic than logging in Your character camped at VP or your other character camped at SEB entrance or your other character camped at KC. Hell... Even if you made earthquakes just port all logged out, 50+ characters in Class R/C that would work pretty well. Wouldn't have to interfere with anyone currently online when the repop happens and you would achieve mostly the same thing.
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#84
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#85
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#86
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Another option = Tag-on-the-Fly
i.e. All toons that wish to engage a raid mob must first enter WC (or other designated zone) and receive a character flag .. if you don't, you get banished. Flag lasts for one zone/ X amount of time .. if you want to change raid zones = new flag If you camp out for more than X time = you need a new flag Don't know how hard it would be to code .. but would eliminate almost all of the hardcore neckbearding poopsockers | ||
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#87
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And if we are to take it even 1 further step, lets remove Overthere hammers and move porters to a different zone compared to other classes. It will be a race for porters to reach their raid force. | |||
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#88
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NOT F*CKING CLASSIC DALD!
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#89
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What exactly is this supposed to fix? There is an issue at the top of raiding but would it solve the problem or would it just create a new race? As things stand If you are not a member of a short list of guilds you cannot compete. making this change is unlikely to give those guilds a chance. I am a member of the "99%" and from my perspective, I don't see this improving our chances. It seems like creating a hoop to jump through and the guilds will do it and the end result will be the same.
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#90
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Who woulda guessed the guilds with players Who have 7 characters camped at every raid dont like It.
This solution isnt Any less classic than having 9 level 60 alts camped at every raid Boss. | ||
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