Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #71  
Old 01-13-2015, 11:55 PM
Clark Clark is offline
Planar Protector

Clark's Avatar

Join Date: May 2012
Location: Metropolis
Posts: 5,147
Default

Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
people insisting that merbs wont spawn if you are in the room or whatever is pretty classic.
LOL or like if you stood on a certain floor panel in the room it would activate a named to spawn instead of normal mob.
  #72  
Old 01-13-2015, 11:59 PM
Cecily Cecily is offline
Planar Protector

Cecily's Avatar

Join Date: Jan 2012
Posts: 5,841
Default

Anti-camp radius!
  #73  
Old 01-14-2015, 01:14 AM
Jfertal Jfertal is offline
Banned


Join Date: Oct 2010
Posts: 833
Default

great thread, only one I remember was the monster that swam in lake rathe, so I would always run on my ogre along the edge of the water to get back and fourth from qeynos and oggok etc.
  #74  
Old 01-14-2015, 01:39 AM
pasi pasi is offline
Planar Protector

pasi's Avatar

Join Date: Apr 2011
Posts: 1,078
Default

Quote:
2. In all of the zones there is a special “developer’s box” at coordinates 0,0,0. They are just grey box rooms with no doors or exits. One of the boxes has a clue to a GM only quest written on the wall.
There are a few zones with GM boxes. They don't all have coordinates. The VP one for example, has cats.

Quote:
3. There is a hidden prison, I think under Rathe Mountains, that Senior Guides can bind really obnoxious players to when there is no GM around to issue a ban/kick. The prison has no exit, and you can't use any abilities, items, or spells.
No idea about a prison in RM, but there is a prison in Qeynos Catacombs where they would summon/bind players. It was just a tiny square tube (maybe 5 steps by 5 steps) with no ceiling.


Quote:
5. The default model for mobs is a human male. The Sleeper's model wasn't finished before a guild was able to spawn him, so he spawned as a giant naked human.
This is how the game is coded. The player has specific NPC models enabled for each individual zone. Like, if you tried to dbspawn a frost giant in EC, it would likely come out as a giant naked human male because thats the default for any NPCtype where the client does not have the correct files for the zone. The default EQ install does (and did) have some extra models enabled for some zones meaning either oversight or incomplete content!

Quote:
Anti-camp radius!
This was actually implemented according to Prathun. I believe it was for a spawn in Najena.
__________________
  #75  
Old 01-14-2015, 01:52 AM
stonez138 stonez138 is offline
Kobold


Join Date: May 2010
Posts: 144
Default

Quote:
5. The default model for mobs is a human male. The Sleeper's model wasn't finished before a guild was able to spawn him, so he spawned as a giant naked human.
I can vouch for this one. Way back in the day I installed EQ on a new PC and Im not sure how or why but when I logged in to play ALL mobs appeared as naked male humans.
  #76  
Old 01-14-2015, 02:24 AM
Feathers Feathers is offline
Kobold

Feathers's Avatar

Join Date: Dec 2014
Location: Utah
Posts: 105
Default

Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
There are a few zones with GM boxes. They don't all have coordinates. The VP one for example, has cats..
Ohhhh but do the coordinates on the walls of the boxes lead to a quest!?
  #77  
Old 01-14-2015, 04:15 AM
Colgate Colgate is offline
Banned


Join Date: Mar 2013
Posts: 6,145
Default

you can look through the walls at the entrance of befallen and see the catbox there, if you're interested
  #78  
Old 01-14-2015, 05:17 AM
Stormfists Stormfists is offline
Banned


Join Date: Sep 2014
Posts: 199
Default

Quote:
Originally Posted by Ziggy [You must be logged in to view images. Log in or Register.]
When the sleeper awakens he rampages every zone on Norrath, starting with EC
No myth, true story. Only if he awakes and guild wipes within certain amount of time from what I heard. Xev server, I remember being in Velks and everyone was spammed with about 20 lines of red text followed by loading please wait... theres an MPEG of it floating on Youtube somewhere.

Not sure if counts as a rumour but something cool that I liked was the GM private zone, a white circular zone, probably the size of an arena, with steps into a middle courtyard and clicky pictures of every city (not that they needed them). I got summoned there once by accident for about 10 seconds before the dude realised what he did. Looked pretty cool and had a sick zone name but it escapes me.
Last edited by Stormfists; 01-14-2015 at 05:25 AM..
  #79  
Old 01-14-2015, 06:07 AM
Mentathiel Mentathiel is offline
Sarnak

Mentathiel's Avatar

Join Date: Dec 2014
Location: UK
Posts: 279
Default

Quote:
Originally Posted by Macha [You must be logged in to view images. Log in or Register.]
Using piercing or slashing weapons would yield lower chance to get high quality pelts as opposed to blunt weapons.
I think this was to do with the low drop rate for HQ pelts; players would try to find any pattern which increased their chances and that one actually sounded almost plausible...

Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
There are a few zones with GM boxes. They don't all have coordinates. The VP one for example, has cats.
The only trouble is that nobody knows if the cats are alive or dead.
__________________
Mentathiel Rogue and haunter of level-inappropriate dungeons
  #80  
Old 01-14-2015, 04:28 PM
leewong leewong is offline
Sarnak


Join Date: Jul 2010
Posts: 407
Default

Quote:
Originally Posted by Mentathiel [You must be logged in to view images. Log in or Register.]
I think this was to do with the low drop rate for HQ pelts; players would try to find any pattern which increased their chances and that one actually sounded almost plausible...


The only trouble is that nobody knows if the cats are alive or dead.
It depends on what interpretation of QM you subscribe to. Copenhagen would say asking which state it exists in is nonsensical. It is existing in many states simultaneously. Observation causes a deterministic collapse of the wave-function. In other words, reality is in the observation not the cat.

Many worlds theory would also have the cat dead and alive simultaneously. The key difference is that the wave function doesnt collapse. Putting the cat in a box created multiple universes within the multiverse. Ones with dead cats and ones with live cats. When you observe you see which cat world you live in.

There are quite a few other interpretations of the nature of quantum mechanics but I will spare you.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.