Quote:
Originally Posted by Gustoo
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That wasn't a bug though. It is just an inconvenient feature of the game.
You musta been playing way way late live to see that change, I have never even heard of it.
But yeah Kergan is right on. Mage is tuff for PVP because it is so easy to root the pet and then you have no CC spells and...zone hopping. It is a good class but overall not a top pick unless you are bum rushing to level 50 at the start of a server with a team of mages just destroying PVE.
A totally non classic thing that P99 did for some aweful reason to make mage a truly painful class is the pet EXP nerf, where the pet robs 50% of exp if it does more than 50% of damage to mob. This goes away in any group. So you can't chain cast pets anymore for exp which makes mages even worse.
Still a great class though... but far from my personal top choice.
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It happened in Luclin with the introduction of beastlord pets zoning. Wasn't really the same thing as you still had to buff their level back up. I think by PoP it went in fully, maybe the xpac after that (GoD?). Not sure, I quit after PoP.
I doubt it was ever a desired outcome to have pets poof upon zoning, more of a coding/development time restriction. Doubt we'll ever know unless some dev commented on it at some point. Fact is they eventually changed it because they thought it was lame as did most players I imagine. The pet classes are tuned around a pet so it isn't a balance issue. If pets zoned here it would make mages a lot more viable (all pet classes really).