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  #31  
Old 12-29-2014, 03:50 AM
NegaStoat NegaStoat is offline
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Please warn the players at least 72 hours in advance before making the change with a patch if you could, thanks. People will scream if they come back to the game after RL stuff to find corpsed No Rents or other items gone with poofed corpses that they're used to having a week of time to work with.

Other than that, goferit. I recall the corpse timer rules as listed from the quotes as being classic, and sweating bullets recovering a corpse from a Bard I had set up to swim against a wall with the Water breathing song running in order to raise instrument skill and swimming at the same time.

I kid you not, intense lack of stamina killed my character somehow while I was sleeping with the game running (Velious era).
  #32  
Old 12-29-2014, 04:16 AM
Technique Technique is offline
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Quote:
Originally Posted by oldhead [You must be logged in to view images. Log in or Register.]
I do not remember the res timer on a corpses with items on it. I do not see that info posted.
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Level 1 – 5: 30 minutes
Level 6+: 24 hours of online time, or 1 week of offline time (or some combination of both).
  #33  
Old 12-29-2014, 06:39 AM
wycca wycca is offline
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On one hand I get the constant push for things to be classic. On the other, it's selective. Ie no binding in Kael zonewide on day 1 (wasn't changed until 27 days before luclin)...and no login/warp trick in SG. Classicquest for some things but not others? Consistency please!
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  #34  
Old 12-29-2014, 08:55 AM
myriverse myriverse is offline
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Quote:
Originally Posted by Grimjaw [You must be logged in to view images. Log in or Register.]
at what point in the timeline do you recall this? Because I recall in classic corpses only lasting 24 hours before they completely rotted. (Yes, in classic everquest your corpse was gone after 24 hours)
It was 24 hours of online time or 7 days offline, whichever came first. My first several days playing EQ, I remember passing this one girl's 6-7 corpses strewn throughout WK for like a week. I think she must have rage quit or something. But I used her corpses as landmarks for almost a week.
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  #35  
Old 12-29-2014, 09:47 AM
fadetree fadetree is offline
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Interesting, but wasn't the OP's original question about the exp res timer rather than the corpse poof timer?
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  #36  
Old 12-29-2014, 10:01 AM
Thulack Thulack is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
I'm glad I completed all my sky quests. Hmm...will people port up to sky every day to corpse or will people just do fresh clears every time?
Some will just leave toons up in sky all the time [You must be logged in to view images. Log in or Register.]

....on that note after the change i have necro for hire. Will drag and summon corpses to any island for a large fee [You must be logged in to view images. Log in or Register.]
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  #37  
Old 12-29-2014, 11:16 AM
Ele Ele is offline
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Also need to address corpse timer via /consider message.

http://www.project1999.com/forums/sh...15#post1541115

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Everyone knew it was coming!

Conning a corpse currently gives back a timer to decay and a timer on rez. This is a Luclin mechanic (boo hiss, cats on the moon) and should not be in yet.

February 2002 Patch

"NPC and PC corpses can now be /considered to find out how long until they decay, and PC corpses additionally tell you how long you have to resurrect them."

EQ Cleric discussion on the matter

Unsure how tied this is into the client... but it is indeed, not classic.
Last edited by Ele; 12-29-2014 at 12:14 PM..
  #38  
Old 12-29-2014, 11:49 AM
Brocode Brocode is offline
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thats indeed a must post in bugs forum! Should make it go to a "GMshadowrest", where corpses goes when poofed incase any player lost forever real corpse by random events, but not like live with everyone free access.

ps: Shadowrest is a zone in Live where theres a summoner that summons all your corpses losts from anywhere, even if it has been gone or rotted. Not classic tho.
  #39  
Old 12-29-2014, 12:20 PM
Raev Raev is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
We should add the 24 hours online corpse poofing.

Thanks,

H
+1

So tired of all the corpsed AC rings, fungi tunics, tranix crowns, etc.

edit: HOWEVER, in order to make Sky not suck after these changes the bees need to be flagged as mez/charmable and the gear needs to be a safe spot - check any Sky guide to verify this. Currently neither of those are true.

Also, how sure are we about the 12 hour Bee respawn timer in sky? Every single other non-raid target in the planes respawns at 8 hours (even Maestro!). http://www.monkly-business.net/index.php?pageid=sky mentions 8 hours but does not have anything special on the bees. http://www.angelfire.com/freak/eqjon...1/posguide.pdf doesn't mention that either, and they even talk about waiting around 8 hours for more keys on 4 or 5.

I actually see the plane of sky being pretty awesome after these new changes. People will just camp a wizard alt up there to port the trigger back to 1. The meteors and eyes on 3 will actually die. Enchanters get to be useful and mez the bees. The Hand of Veeshan will be a legitimate badass. Every guild will just pick a semi-random 24 people to go to sky each week and MQ stuff to their alts later. And if you have been relying on bringing 75 players to beat the zone? Well then you get to learn how to play.
Last edited by Raev; 12-29-2014 at 12:39 PM..
  #40  
Old 12-29-2014, 12:47 PM
Haynar Haynar is offline
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Quote:
Originally Posted by NegaStoat [You must be logged in to view images. Log in or Register.]
Please warn the players at least 72 hours in advance before making the change with a patch if you could, thanks. People will scream if they come back to the game after RL stuff to find corpsed No Rents or other items gone with poofed corpses that they're used to having a week of time to work
So if we conclude that a non-classic feature has been horribly exploited to allow accomplishing much that was not possible in classic, we need to give a warning first?

What next? Start posting lists of accounts flagged for RMT, that way ppl know not to buy stuff from them for cash?

Exploit is exploit. There is no requirement to warn before fixing bugs or exploits.

Thanks for your concern for helping those abusing this though.

H
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