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  #1  
Old 12-03-2014, 05:22 PM
Wenuven Wenuven is offline
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Quote:
Originally Posted by Woe1988 [You must be logged in to view images. Log in or Register.]
You sound bias, Sir. Haha

Not biased, just educated. [You must be logged in to view images. Log in or Register.]

I admitted that Enc/Enc/Cler would be stronger in end-game.

But for leveling, Druid adds a TON of utility that is extremely useful in a trio charming group. SoW, snare, root, DS, ports/evacs.

If you go dual Enc you are optimizing your group for a very specific and narrow purpose of farming high-end drops.
  #2  
Old 12-03-2014, 06:08 PM
webrunner5 webrunner5 is offline
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An Enchanter is a DAMN hard class to play period, let alone for someone new. Maybe a Mage. I have never been too fond of 2 Enchanters in a group. Other than DPS with charmed pet it is a waste of a slot. A good Enchanter can do it all. A new one can't do crap. Who is going to pull?, who is going to tank? With no gear a inexperienced Chanter will die in a heartbeat. Get a Monk. End of story.
  #3  
Old 12-03-2014, 08:09 PM
Woe1988 Woe1988 is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
An Enchanter is a DAMN hard class to play period, let alone for someone new. Maybe a Mage. I have never been too fond of 2 Enchanters in a group. Other than DPS with charmed pet it is a waste of a slot. A good Enchanter can do it all. A new one can't do crap. Who is going to pull?, who is going to tank? With no gear a inexperienced Chanter will die in a heartbeat. Get a Monk. End of story.
A. The new player will have access to a veteran player for tips.

B. Not all new players were necessarily dropped as babies.

C. Why waste time on a mage in a TRIO that is likely going to be charming for dps. Mage pet will always be attacked over the charm. Inefficient.

D. They want to level as a trio. Why carry two other dopes around when the 3 of you are carrying the group. (Low levels excluded)

E. You will never out DPS a charmed pet unless you are dumping your mana bar or popping discs. A charmed pet can level Tokyo faster than that dumb lizard ever could.

F. Monks are good, better in Velious, but the true efficiency of Ench/Clr comes from the massive HP of charmed mobs. 400m to heal something like 8k is much better than 400m going to heal 3k. (Don't quote me on mob HP, but its sure as hell higher than a Monk)

G. The story never ends.
  #4  
Old 12-04-2014, 10:27 AM
webrunner5 webrunner5 is offline
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I will agree with your points. But I play mostly casters and casters NEED to Med. Ergo, sit on their butts. They don't have time to pull, tank etc. etc. You NEED a Melee in a group. It could be a Mage Fire pet. They have one hell of a lot more DPS than a Pally I can tell you that.

And to answer the OP's question, yes now in the latest patches, a Earth pet does hold agro pretty well now, but so does the Fire pet which is better DPS wise. But do not use Earth Pet if you have a true Melee in the group, use Air pet. Let the Tank move the mob not have Earth root it where you might not want it to be. [You must be logged in to view images. Log in or Register.]
  #5  
Old 12-04-2014, 11:13 AM
Duncon Duncon is offline
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I like Enchanter, Pally, Druid. Not the most raw power but you have everything you need, CC, tankage, heals, snares, travel.
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Dunare 53 Paladin| Dunkar 54 Druid | Zhex 39 Enchanter
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