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#151
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lol this guy. Sunstrike DID land last night, you noob. Do you ever play here or u just some forum troll? fuckin non-factors Yeah and t-staff procs for .05 seconds. It doesnt last for 8 seconds every time bud
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#152
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#153
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![]() Trust little Marius bro, sunstrike lands.
On a side note I have no been able to sleep since the patch details were released at the thought of not being able to machine gun draught of ice on VP geared players and have it land for full dmg 50% of the time. | ||
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#154
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I'm not sure of the Goals here. We are after classic EQ, but can't seem to nail anything down exactly as it was. So we do our best, and we balance as we can. Golem Wands were never cast time on Live, but now they have a cast time on 3 seconds on Red. Seems like we pick and choose to make things balanced, why stop there?
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#155
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#156
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![]() Teeks. First of all thanks for the effort you are putting fourth into this. I have not had time to do this and am grateful for those that are helping better the server.
My two mains are a 60 warrior, and a 60 wizard so I am not trying to hamstring meele in any way. From my understanding resists are much higher, so casters are no longer able to machine gun down melee with their fast nukes which means longer casting time. Making it so that casters are not as easily interrupted seems like a balancing act no? Honestly, people are used to just running up to a lvl 60 wizard and interrupting them with auto attack or blowing 2k of their hp in 3-4 seconds. This is not fun, makes battles too short, and is unbalanced. Casters have learned to survive in the over-powered pvp landscape by being crafty but in reality, a monk should not be able to just run up to a wizard and dunk on them without a real worry. That's just not how it was or how it should be. | ||
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#157
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LOL yea lets listen to this guy for balance. No on live i saw a monk MAYBE interrupt 1 out of my 4 casts. You already got LOS on spells working for you yea buddy that's not classic to this era. 1 out of 5 spells on casters fizzle even with max skill on a 60, also not classic. And better gear than almost every melee had on live in this era. I don;t think we should set every melee on faceroll easymode because some melee's don't reach the skill cap for their class. | |||
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#158
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![]() Hate to say it but ALOT of work went into making classic the difficulty it was. They knew making it a challenge would attract people as in that time people liked challenges.
Unfortuantely as time goes on and america dumbs society down you have less and less people looking for a challenge, just looking looking for easy games. They play the easy said games, Looking for faster leveling, faster easier everything. And when a challenge does arise they cry and get it nerfed | ||
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#159
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![]() Which is why wizards have shadowsteps... It's like asking players not to use all the abilities that they have at their disposal. Playing theorycraft with you here is pointless though. I will post videos later, take them for what they are.
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#160
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![]() Can we make it so you have to click your attack key every time you attack?
Sure and thanks. Like I said I haven't tested this so I am speaking from what I've heard from others. | ||
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