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#51
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Ogre is the superior War race imo. Cant beat frontal stun immunity. Slam is still superior to kick due to its higher skill cap as well.
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#52
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[QUOTE=kaev;1696294]Paladin - Half-Elf because any race can sling stuns and swing Fiery Defender and toss a panicky battle-rez at that last downed clicky cleric so he can die again before the wipe finishes, but only a Half-Elf is gonna look good while doing it.
The only thing that matters is Human Velious Dragon Helms. Half Elf paladins, Ogre SKs, Halfling Warriors, will all live their lives in a terrible state of regret. Seriously though, the only end-game things that matter are racial perks not stats, and the answer will always be ogre, iksar, or unimportant. | ||
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#53
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Quote:
But as ogre youll only be like, 'i kinda wish I had an eyepatch' like pretty much all of the time.. One of those emotions may give you a heart attack IRL, so you can choose which one is more important to you. | |||
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#54
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played an ogre war for years on live and now I play a damn woodelf here for the last year and a half. I see no difference what so ever with frontal stun immunity being gone and kick seems to land just as much as slam did... dps? I parse the same as any ogre warrior in similar gear. /shrug 6% difference? doubtful
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#55
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Keep on rolling those ogre shaman and thinking you have an advantage of any kind. Those of us getting stunned once every 2 minutes while casting a 1.3s canni laugh at you. I'd much rather have another 160hp from innate regen rather than avoid a mildly annoying bash. And if that interrupt leads to your death or some great problem, you are bad at shaman anyway, so switching to ogre isn't going to change much. Again, I bet most of the people saying to roll ogre still use JBB at 60. The only reason you'd care about stun immunity is if you're constantly spamming a 8s bracer to do subpar dps.
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#56
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Quote:
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#57
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Slam is absolutely much much better than kick though, you're right. That said - play what you want. I have barb warrior and shaman and a wood elf rogue and going to roll a human monk. | |||
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Last edited by Taminy; 12-01-2014 at 07:29 PM..
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#58
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Quote:
Ogre removes an element of randomness (stun) if you're facing the mob. In terms of min/max, that's huge!
__________________
hello i'm cucumbers
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#59
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Quote:
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#60
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Quote:
It's whether you get interrupted during slow/torpor that counts.
__________________
Yumyums Inmahtumtums - 59 Shaman Lemonspoon Icebeaner - 52 Enchanter Yumyums Inmahtumtums - 60 Enchanter | |||
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