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| View Poll Results: Should XP Loss be added back for PvP deaths? | |||
| Yes XP Loss Yeah |
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22 | 28.21% |
| No, I don't want xp loss |
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56 | 71.79% |
| Voters: 78. You may not vote on this poll | |||
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#21
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I said yes because I like the idea of 3% xp loss...
...but no overal because of the nut jobs that will grief the shit out of nakid people. Some people just don't have an off switch. | ||
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#22
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voted for meaningful pvp
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#23
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Exp loss never made sense on PvP so no.
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#24
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lol my lvl 12 clothie twink couldnt even kill a Twinked out melee in crushbone by running through the crushbone fort with faction, he tanked like 10 orcs while killing me, sure, bring on xp loss in pvp, great idea.
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#25
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Dying in pvp is already painful. You lose your money. People make fun of you in OOC. You go back to your bind with no mana. It's bugged, so you can instantly become too hungry too thirsty to regen mana.
Dudes here have no qualms about killing a naked person at their bind spot, something that never happened on live. Then you make the corpse run. Again people have no problem murdering a naked person on a CR, something that was considering incredibly jerkish on live, the sort of shit that only happened to notorious bindrushers and jerks, and people who did it to other people usually got chased off the server or booted from guilds. I don't know what else people want, causing someone to delevel is lame. | ||
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#26
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Only defense for bringing XP loss seems to be to grief people out of hours of their time.
I don't care if it was classic, it's a dumb idea on a server trying to break 300 pop. It only benefits those already established, comfortable with plugging 20 times a day, and to grief people more than already possible.
__________________
Yevea Enchanter
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#27
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What's the advantage to XP loss on PvP? Serious reply please.
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#28
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If u catch someone passed out you can take them off the box essentially 60 to 30 or w/e.
Which is good for an enemy guild member. | ||
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#29
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Quote:
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#30
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Quote:
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