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#1
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Ideal case no one will sock on the other side of the zone and if they are, should raid suspend.
I put the 6-man cap to allow someone who arrived just before window or mid window for a camp out to get a quick symbol/hero from a camped cleric and then camp themselves. The ultimate goal of what I suggested is to get rid of poopsocking with an entire force: Foot racing allows for this somewhat. CotHing is a quick cast then run back to camp. Foot race is a run to the mob AND back. This allows for more time for people to log in, etc. Which allows you for greater success without poopsocking. That goes for all guilds. And hopefully after its succes, it will show the devs we can handle ourselves and not sock, to warrant very small variance. Very small variance is the absolute most crucial end goal here. If there were very small variance that meant we would only be tracking for an hour before spawn or less EVERY mob, WAYYY more guilds would partake in the FFA scene, which will be more fun for everyone competing. FFA respawns would still provide a better form of competition. But a foot race with small windows can make the competition less neckbeardy and still somewhat of a rush to setup and engages a mob.
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#2
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Having fully buffed forces camped out is just another form of socking Daldaen, we moved it from the spawn point, to the zoneline, to the next zone over, to the login screen. It doesn't change anything.
Full FFA repop means you need to mobilize unless you plan on putting fully buffed raid forces at 9 world spawn locations (Seb, KC, EJ, Skyfire, TD, Feerott, Perma, WC, SolB)
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#3
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#4
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__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#5
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#7
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your vision is not only a different version of FFA but it ends socking all together, its beautiful really | |||
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#8
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--in before someone makes a sig of this-- However it sounds like FFA repops are off the table. And in an environment of adults where we must compromise, sometimes things that we want the most are taken off the table so we must make do with what is available.
In this compromise, everyone agrees to stop CotHing which most everyone hates. Everyone agrees to stop the full on poopsocks (yes, they are moved to the login screen but it does not require you sit at your computer for 16 hours... You can respond to a batphone) After a test period of this, GMs should examine it, realize we for once were able to be adults and agree. Stop the poopsocking (limiting it to some trackers), and then from this agree to reduce Variance to a small window of 30-60minutes. In this compromise: Class R is conceding to stay with a C/R/FFA rotation which seems to be somewhat disliked by R. Also Class R agrees to stop CotH ducking which is hated by Class C. All other proposals would net R more mobs through default and less to Class C. Class C is conceding to stop the poopsocking, allow for a lower barrier of entry, and much lower variance times (which does benefit them, however they are the main force that is willing to track for 16 hour windows... When the windows are an hour there will be more competition and it will likely lose them FFA targets... But this is a compromise they are willing to make based off what I've read here) The gains: No one has to CotH duck again No one has to poopsock to get targets Variance reduced means people don't have to waste entire days waiting to contest a mob. They can camp a toon out at night and the next morning between 8-9 wait for a batphone and hope to kill it. If they get it great, if not they can move their room to another camp or go on a group/exp/farm/TS etc. Without hanging up their toons for long periods of time Class R has a higher chance of FFA targets with smaller variance Class C gets more competition to contest against in terms they are already used to and accept (foot racing) The take aways from this, variance MUST be reduced to see any benefit to Class R guilds who want to join the FFA scene but don't want to sit around for 16 hours. Everyone MUST agree to stop poopsocking for the aforementioned variance reduction to be on the table. Everyone MUST agree to play by the rules i listed and not petition quest, otherwise again, variance reduction off the table. This benefits everyone in some way or another. Whether you get chances at mobs without having to sock for 16 hours or getting 15 hours that you would've soent socking, back and allow you to do other more productive/fun things with your time while still being able to compete. Please, agree to this. Understand both sides are making concessions, and it leads to both being better off because of it. GMs - Please see the effort we are trying to put forth. Let us trial this. And see how we reduce socking and have a more civil raid scene. Give us a more classic variance (see very very small), and let us all live together in harmony. Amen.
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#9
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You are just incapable of seeing that due to the fact that it still won't do anything to serve your own ultimate agenda....separation from having to compete against Class C guilds in hopes of getting more of the merbs you want. But like i guessed, nothing new to see here. | |||
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#10
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C/R rotation. FFA on repops. Bag limit of 2 on repops. Class C maintains exclusive rights to VP, and VP kills obviously don't count towards bag limits. I would say that class R would entirely support this plan and it would completely eliminate socking, not just modify the current rules which would continue the current style of raiding that's been prevalent for almost 5 years.
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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