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#21
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Things like tracking mobs and batphoning didn't exist. Guilds just killed everything on their own time due to the rotation and 24 hour window. Top guilds may lose some pixels but will also not have to have people sitting and tracking, or waking up at odd hours. To me that seems like such a worthwhile tradeoff that it's hard to imagine so many people on this server aren't willing to make it. And overall, more players will have more fun. | |||
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#22
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The biggest issue I am seeing is that more guilds are becoming class R adding an additional 3 weeks to the agreed upon R rotation for 7 day spawns. I'm not surprised that people are becoming upset as a "free" kill comes for every 7 day spawn comes every ~30 weeks now.
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | ||
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#23
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Still no Velious huh...
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#24
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There brings up another point, though...after the 24 hours should mobs become FFA? Does the next guild in line get their turn? For things like Trakanon there could even be a 3 strike rule - wipe 3 times and you're done, and can't attempt that mob again for a month. It'll keep people from trying to take slots they aren't capable of bringing down yet, force alliances and cooperation, and make people actually work at their own pace, rather than just trying to compete with IB and TMO. Apologies to <Taken> for using them as my example, first name that isn't a mile long that popped into my head. | |||
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#25
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Honestly, if a forced rotation was put into place, that would be the best case scenario. Just combine forces for 1 kill, knock AoW out, split the loot however the guild leaders see fit, and everyone be on their merry way to play in the snow. Not a hard concept. It's even EASIER to have a rotation in Velious because guilds are going to be on different factions at different times, so a rotation will basically already be there. If TMO decides they're going to get all of their Thurg faction stuff done first and IB decides they're going to do all of their Dragon faction stuff done first, there isn't even any conflict. The only stuff that will conflict are things like the major bosses, Velks, PoG, and PoM, but common sense dictates that it isn't that hard to figure out that a little cooperation, maturity, and just being human to each other can sort out the whole mess and make the server better for EVERYONE to play on. | |||
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#26
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#27
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Grew | Stable | Doub | Bubb | Locust
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#29
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