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  #261  
Old 10-29-2014, 12:52 PM
Clark Clark is offline
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Quote:
Originally Posted by Joyelle [You must be logged in to view images. Log in or Register.]
-10 internets for using a pic of Trakanon from EQ2.
!

https://www.youtube.com/watch?v=G6qBO3JHPtQ
  #262  
Old 10-29-2014, 12:59 PM
Clark Clark is offline
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https://www.youtube.com/watch?v=c4gBvpV_0_Y

"I think we're going to have to cancel this competition. I'm being serious. This isn't working."
  #263  
Old 10-29-2014, 01:16 PM
maestrom maestrom is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Simulated repop.

It emulates the servers being brought down for a patch on Live that occured frequently and when the servers came back up every mob respawned.

On this server your screen will shake and a zone wide yellow message let's you know every zone is about to fully respawn with every raid boss.
Ohhh fancy. How often do these happen?
  #264  
Old 10-29-2014, 01:20 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
Ohhh fancy. How often do these happen?
2/16
2/23
3/2
3/12
3/29
4/20
5/14
6/27
7/19
7/24
8/13
9/8
9/19
9/23
9/27
10/26
  #265  
Old 10-29-2014, 01:21 PM
Phased Phased is offline
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Quote:
Originally Posted by labmonkey42 [You must be logged in to view images. Log in or Register.]
<P99 Raiders>

So pro at hardcore waiting.

So MLG at autoattack.

Is this the legacy you want?

Our tombstones should all read:

"Best player in a free clone of a 15 year old video game"
"Proud champion of pointless time-wasting equality"
"Beloved defender of fantasy pixels"
"Never let casual scum engage our merbs!"

Is this your life? When (If) you have grandchildren and they come to you and say, "Grand(pa/ma), tell us how you fought to ensure that our world was at least as good as yours." will you proudly extol the virtues of blocking with ogre walls and exploiting event mechanics to force another guild to wipe on your dragons? When your boss invites you to lunch to talk about the success of your latest project and your career potential, and asks you, "How was your weekend?" will you tell him/her, "Oh, it was great! We stopped those casual class R scum from trying to attain something!"? When you stand next to a disabled veteran at a crosswalk and the signal turns to walk, will you trip them and run across the street shouting, "lol get lost, stupid casual"?

The beatings will continue until morale improves.
Can't we all just get along?
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  #266  
Old 10-29-2014, 01:29 PM
Ella`Ella Ella`Ella is offline
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
2/16
2/23
3/2
3/12
3/29
4/20
5/14
6/27
7/19
7/24
8/13
9/8
9/19
9/23
9/27
10/26
For an average of 1.777 repops per month! (Net -2.2222 from the proposed 4 per month)
  #267  
Old 10-29-2014, 01:34 PM
Gimp Gimp is offline
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Guys, almost to 30.

Keep it going.

and September was a great month. Four repops? We should have that every month IMO.
  #268  
Old 10-29-2014, 01:36 PM
Lazie Lazie is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
For an average of 1.777 repops per month! (Net -2.2222 from the proposed 4 per month)
There were more repops than those too. I just didn't feel like going to the FE boards and searching for the 4 or so that happened when we raided with IB. A few were not listed as repops in our logs. I'd say we had 20 or so since the repops started for an average of over 2 a month.
Last edited by Lazie; 10-29-2014 at 01:52 PM..
  #269  
Old 10-29-2014, 01:41 PM
Joyelle Joyelle is offline
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Did anyone ever answer whether or not TMO and IB used CoH for that 4am FFA VS? Saw it asked several times but still no answer.
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  #270  
Old 10-29-2014, 01:51 PM
Lazie Lazie is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Class R mobs occur every 3 weeks. Or 17-18 spawns a year are Class R. With 2 repops a month, or 24 respawns a year, a third of Those respawns are Class R, so 8. Expect 25-26 Class R spawns a year per mob with 7 day respawn.

Class R mobs occur every 2 weeks. (Assuming C/R rotation). Or 26 spawns a year.

The Class R spawn number stays the same. Except with full FFA respawn, sure, Taken, BDA and Divinity may get 3 big targets. But other Class R guilds still can get big targets or the mid tier ones.

On a respawn, those bigger Class R guilds would target fire down CT/Inny/VS/Trak. Likely only getting 3/4. If two guilds have the same goal (say both go for VS), they will run into each other, one will win and the other will have to regroup and move elsewhere quickly. Which may mean 2 big targets are up for grabs to the medium sized Class R guilds.

In this time there's still going to be atleast 1 big target left up, plus the mid-tier ones like Sev (dem lightsabers)/Naggy/Vox/Gore/Tal. All of which Class R guilds have a decent shot at getting in the 5-10 min Class C is herpderp training and bladestoppering to get your Phara Dar. If you see VS is down you may stay in VP to get Druushk or Nexona. Giving the less hardcore Class R guilds more time to get a clean Sev/Naggy/etc.

The present system this is what happens a respawn:

4 mobs go to Class R, 4 mobs go to FFA, 4 mobs go to Class C.

The Class R mobs get cleared to and killed cleanly.
The FFA mobs generally speaking go to BDA, Taken and Divinity. If they don't all it's usually like an FFA Maestro or Draco that gets left for the smaller Class R guilds. I think the last FFA Trak went to whoever had Class R Trak on rotation since they were still set up for it with CotHing and such (correct me if I'm wrong)
The Class C vending machine mobs sit up while you train each other in VP. When you're done you decide which ones if any are worth competing for given you haven't bagged out yet.

But let's call a spade a spade. Everyone has their own self interest.

Class C hates these suggestions because it will likely lose them loot, they no longer have 3-4 guaranteed mobs waiting for them outside of VP when they finish.
Big Class R guilds like these suggestions because it means that every repop there are several valueable targets to race for, as opposed to the *maybe* 1 with the current situation.
Small Class R guilds like these suggestions because it means there is likely 1-2 high value targets and lots of medium value targets available for them to race for. Their vending machine kills stays the status quo as I showed above.

The way I think it could be sold to Class C is that Respawns don't have bag limits. So that even though you may be going from 2/3 weeks to 1/2 weeks having a mob, you now have the potential to get a huge kill list on a respawn, plus you never have to CotH duck again since the FFA competition will be respawns and your Class C competition already works so harmoniously.

If we (as the bigger Class R guilds) were entirely focused on pixel intake we would be in Class C or we could trash the rotation and take every third spawn in Class R. But we don't. We stay in Class R and Rotation because that's what we prefer.
I appreciate your perspective and somewhat false rhetoric to push your agenda. However again changing it to C/R then FFA on repops does nothing but lose mobs over time for Class R when you include the Class R mobs on repops. The change you guys are asking for does nothing to help up and coming guilds enter the raid scene. You are actually taking mobs away from the Class specified for them to wet their feet in raiding.

The changes needed to promote this and this alone are not what you guys are promoting. You are promoting a system that largely benefits large guilds. If I was worried about my loot I would say keep things the way they were. I have already given you the best thing to push for.
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