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  #191  
Old 10-28-2014, 06:20 PM
Lazie Lazie is offline
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Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
We have gone 3 months with 1 sim repop before - there is no guarantee on when or how many we will get per month. If that is ever the case then you can factor it in.

Not having to mingle with Class C guilds is enough incentive for most of the Class R guilds - and the decrease in petitions from FFA interactions between Class R and C should be enough incentive for the GMs to consider it.
These are the repops I can chase down just off raid logs. I'm sure I missed a few as a few weren't posted as repops.


2/16
2/23
3/2
3/12
3/29
4/20
5/14
6/27
7/19
7/24
8/13
9/8
9/19
9/23
9/27
10/26

Where did we only get one in 3 months ? I know I don't have all the ones before the TMO/FE merge I am sure we have had close to 20 repops in 9 months an average of over 2 a month.
Last edited by Lazie; 10-29-2014 at 05:11 AM..
  #192  
Old 10-28-2014, 06:23 PM
Lazie Lazie is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
this too

the main problem TMO/IB have with this is its less mobs for them since they currently basically have a C/C/R system that is disguised as R/C/FFA

FFA mostly goes to Class C which is working as intended according to the Staff

having things go R/C and then repops full FFA are huge hits on Class C and big gains for R

until Class R can figure out how to make that 'less of a hit' on C, then they will never ever support it.

even if it would be a lot of fun.
Uhm no. Repops are on a bag limit it wouldn't be less for us. It would be less chances for you guys on FFA spawns. It means more for us 6 guaranteed C mobs a week outside of VP and our guaranteed 2 on repops. You guys seem to always want changes that limits yourselves more than improving the situation for everyone you represent.
  #193  
Old 10-28-2014, 06:24 PM
arsenalpow arsenalpow is offline
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Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
Uhm this isn't RNF Chest and Yes they will. Do the math honcho.
I can't believe you're baiting me into this...

let's assume 4 weeks in a month, no weird remainders, whatever, there's 12 raid mobs as currently called for by the raid.php page

9 of these mobs are a 7 day respawn, we'll assume we get about 4 a month before repops = 36 potential kills

2 of these mobs are a 3 day respawn, we'll assume we get about 10 a month before repops = 20 potential kills

draco is the odd duck, he's 3 days but he also spawns alongside CT, in a perfect world his windows would never overlap and you wouldn't lose any 3 day spawns so in magical christmas land you're looking at 10 dracos from his normal timer and 4 more spawning with CT = 14 potential kills

so before repops in magical christmas land month it's 70 potential kills in a month, then lets add in the potential extra mobs from 4 repops in a month, 36 more of the seven day guys, 8 of the normal 3 day guys, and 4 dracos, which brings our grand total of mobs in a month in magical christmasland to 118 potential raid targets (gonna lose some shit dividing, decimals are a bitch)

under the current scenario where mobs always hold their cycle
39 for class C
39 for class R
39 for FFA

under a c/r FFA on repops only scenario
35 for class C
35 for class R
47 for full repop FFA

BUT CHEST! LOOK AT THAT CLASS R GETS LESS!! MEW MEW MEW. Right now the amount of FFA kills that Class R is getting is something like 5%, maybe 10% in a good month (even with Taken coth ducking omg guyz) so between 2 and 4 mobs a month, so let's adjust that math assuming casual scum R got 4 FFA mobs this month from the non repop shit under the current circumstances

39 normal class C mobs, 16 bag limit repop kills, and 90% of the remaining FFA kills (19) and whatever left went to class R obv

74 mobs for class C
43 mobs for class R

Wow that's a lot of mobs currently for the two guilds in class c. What about the adjusted split if we were to be only C/R FFA on repops

35 for class C + 16 bag limit repop kills = 51 mobs for class C
35 for class R + whatever is left from FFA kills = 66 mobs for class C

oh the humanity!! class R getting more mobs than class C. Don't worry, I didn't even include all the VP kills you rack up every month (an additional 48 potential kills between normal spawns and repops)

So let's get the TLDR for everyone that didn't want to read this

************************************************** **********************
TLDR

Current system (including VP mobs, repops, and adjusted for how many FFA targets each side is taking down)
Class C - 122 potential kills
Class R - 43 potential kills


Proposed system of C/R FFA only on repops (including VP mobs, repops, and adjusted for how many FFA targets each side can take down)
Class C - 99 potential kills
Class R - 66 potential kills
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  #194  
Old 10-28-2014, 06:29 PM
Uuruk Uuruk is offline
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You guys are so immersed in elf land. Imagine your potential if you applied yourself to real life. Especially chest.
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  #195  
Old 10-28-2014, 06:29 PM
Swish Swish is offline
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Quote:
Originally Posted by Joyelle [You must be logged in to view images. Log in or Register.]
"Play Red!"
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  #196  
Old 10-28-2014, 06:31 PM
arsenalpow arsenalpow is offline
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Originally Posted by Uuruk [You must be logged in to view images. Log in or Register.]
You guys are so immersed in elf land. Imagine your potential if you applied yourself to real life. Especially chest.
I do data analysis all day, it's my job to pencil whip stuff (in excel) when it comes to manpower, labor rates, unit funded costs, performance metrics, blah blah no one cares
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Quote:
Originally Posted by Hollywood Hogan
The first thing you gotta' realize, brother, is this right here is the future of wrestling. You can call this the New World Order of Wrestling.
  #197  
Old 10-28-2014, 06:33 PM
Lazie Lazie is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
I can't believe you're baiting me into this...

let's assume 4 weeks in a month, no weird remainders, whatever, there's 12 raid mobs as currently called for by the raid.php page

9 of these mobs are a 7 day respawn, we'll assume we get about 4 a month before repops = 36 potential kills

2 of these mobs are a 3 day respawn, we'll assume we get about 10 a month before repops = 20 potential kills

draco is the odd duck, he's 3 days but he also spawns alongside CT, in a perfect world his windows would never overlap and you wouldn't lose any 3 day spawns so in magical christmas land you're looking at 10 dracos from his normal timer and 4 more spawning with CT = 14 potential kills

so before repops in magical christmas land month it's 70 potential kills in a month, then lets add in the potential extra mobs from 4 repops in a month, 36 more of the seven day guys, 8 of the normal 3 day guys, and 4 dracos, which brings our grand total of mobs in a month in magical christmasland to 118 potential raid targets (gonna lose some shit dividing, decimals are a bitch)

under the current scenario where mobs always hold their cycle
39 for class C
39 for class R
39 for FFA

under a c/r FFA on repops only scenario
35 for class C
35 for class R
47 for full repop FFA

BUT CHEST! LOOK AT THAT CLASS R GETS LESS!! MEW MEW MEW. Right now the amount of FFA kills that Class R is getting is something like 5%, maybe 10% in a good month (even with Taken coth ducking omg guyz) so between 2 and 4 mobs a month, so let's adjust that math assuming casual scum R got 4 FFA mobs this month from the non repop shit under the current circumstances

39 normal class C mobs, 16 bag limit repop kills, and 90% of the remaining FFA kills (19) and whatever left went to class R obv

74 mobs for class C
43 mobs for class R

Wow that's a lot of mobs currently for the two guilds in class c. What about the adjusted split if we were to be only C/R FFA on repops

35 for class C + 16 bag limit repop kills = 51 mobs for class C
35 for class R + whatever is left from FFA kills = 66 mobs for class C

oh the humanity!! class R getting more mobs than class C. Don't worry, I didn't even include all the VP kills you rack up every month (an additional 48 potential kills between normal spawns and repops)

So let's get the TLDR for everyone that didn't want to read this

************************************************** **********************
TLDR

Current system (including VP mobs, repops, and adjusted for how many FFA targets each side is taking down)
Class C - 122 potential kills
Class R - 43 potential kills


Proposed system of C/R FFA only on repops (including VP mobs, repops, and adjusted for how many FFA targets each side can take down)
Class C - 99 potential kills
Class R - 66 potential kills

False, those potential kills only rise for the larger guilds on repops. My point was the smaller guilds in your rotation lose out on rotation mobs. BDA, Taken etc. The guilds who can hit their bag limits on repops will only gain mobs. In essence you are asking for a change that does the exact opposite of what you preach. Open up content to smaller guilds.

I give you credit in the current environment your rotation does that well. So don't think I look ill on you in that regard. I just don't see the benefit of the change for those smaller guilds. It only benefits larger guilds with the smaller guilds paying the price in your rotation with lesser class specific mobs to go around.
Last edited by Lazie; 10-29-2014 at 05:12 AM..
  #198  
Old 10-28-2014, 06:34 PM
Tann Tann is offline
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a simple solution:

Classic™
1. No rotation
2. No "Class C/R"
3. FFA (everything)

From the perspective of a former EQLive raider the sense of entitlement here is crazy, this isn't WoW, everyone shouldn't be handed BiS gear because they currently are a living organism. If you want big boy loot you need to be in a big boy guild, if that means joining TMO/IB to get all that your heart desires then do that, sock up, and prepare the hot pockets.

Make it Classic™
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  #199  
Old 10-28-2014, 06:40 PM
arsenalpow arsenalpow is offline
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Originally Posted by labmonkey42 [You must be logged in to view images. Log in or Register.]
oh.
my.
gawl.

Sql Server Analysis Services.

I can have you up and running with conversion to 80%+ analysis automation in 3-6 months (not counting data migration if required). How many man hours that saves you depends on how much time you spend creating new spreadsheets and maintaining existing ones.

wouldyouliketoknowmore.gif
that united states federal government doesn't like anything outside of microsoft office, they instead like to pay millions of dollars for giant fucking management programs that don't work for shit and are too complicated for the end user to manage so excel is what I work with and I've automated 90% of what I do

most of my time is spent just pulling the data in the first place or doing misc ad hoc stuff that my automation doesn't do for me
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists
Quote:
Originally Posted by Hollywood Hogan
The first thing you gotta' realize, brother, is this right here is the future of wrestling. You can call this the New World Order of Wrestling.
  #200  
Old 10-28-2014, 06:42 PM
arsenalpow arsenalpow is offline
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Quote:
Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
a simple solution:

Classic™
1. No rotation
2. No "Class C/R"
3. FFA (everything)

From the perspective of a former EQLive raider the sense of entitlement here is crazy, this isn't WoW, everyone shouldn't be handed BiS gear because they currently are a living organism. If you want big boy loot you need to be in a big boy guild, if that means joining TMO/IB to get all that your heart desires then do that, sock up, and prepare the hot pockets.

Make it Classic™
sigh, Project1999 is not Classic™ because we've been in the same expansion for over 3 years now, non classic solutions must be employed to fix this non classic problem
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists
Quote:
Originally Posted by Hollywood Hogan
The first thing you gotta' realize, brother, is this right here is the future of wrestling. You can call this the New World Order of Wrestling.
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