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#11
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Reduce variance hugely.
1. Not classic. 2. Class R and Class C disparity is mainly due to the amount of time willing to stare at a spawn. You reduce the window (16hrs currently) that you have to stare at a spawn, you will see more competition. Leave *some* to add a small element of randomness. Drop variance to +/- 30-60minutes. So that the window is 1-2 hours. Also this will help because on a server respawn, a good 12+ targets dying within 1-2 hours of server pop, it will cause many overlapping windows with many mobs spawning simultaneously. Decreasing the amount people can monopolize and forcing them to prioritize the targets they focus on.
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Last edited by Daldaen; 10-04-2014 at 07:00 PM..
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