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Old 10-22-2010, 11:35 AM
guineapig guineapig is offline
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Originally Posted by MiRo2 [You must be logged in to view images. Log in or Register.]
46 is a must for Sea Furies, not because you need 3 dots to make it efficient, but because you need Fire/Ice dots. I've seen you kite a few times on the island and it makes me cry every time. You should try doing 2 at a time instead of 1. The dots last long enough that you can keep Fire/Ice up on two mobs, and Selo's on yourself at the same time. It might be slightly slower to kill the 2, rather than 1, but I've noticed I kill 4 for every 2.25 you kill.

Should go something like this:

[Selo's]+[Target mob A]
[Fire]
[Ice]
[Selo's]+[Target mob B]
[Fire]
[Ice]
[Selo's]+[Toggle target with last target]
[Fire]
[Ice]
[Selo's]+[Toggle target with last target]

I found I can do this for hours while watching TV with little to no problems.
Actually I do 2 at a time whenever I see a second one up... usually during off hours.
I find it goes much faster when the second mob is a pet instead of trying to kill 2 at once.

Fire/Ice is nice but you gotta add magic dot too. It adds another 40 damage per tic with a Selo's drum. So that's 64 + 64 +40 for a total of 168 damage per tic. My single kite is usually those 3 songs plus snare. (I'll twist in regen if my health is below 75% until it's back to 100%).

When I use a charmed mob I am constantly twisting 5 songs to minimize kill time:

Charm pet, magic dot target, snare target, fire dot target, ice dot target, recast charm. I am constantly moving while I do this and when done fast enough and timed right you can start recasting the charm song while you still have the pet and it will land almost right after it drops. Using this method the target always has 3 dots and a snare on him and your pet is only loose for like half a second every few tics.

I personally prefer snare on the Seafuries to Selos on myself. I can often get a sow from somebody (no j-boots yet) but it isn't even really necessary. I do fine without any sort of run boost. I just have better control of the situation without Selo's and don't have to deal with constantly being out of range.
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